I often want to play a gene modding playthrough, but the chances of actually encountering the tech is so absurdly rare I almost never actually get round to it.
Often it takes decades before I get the vitalty boosters tech, and another few to get the uplift tech, and then ages more to get the Cloning, and then finally I get the gene modding tech when I'm pumping out battleships and my empire is too large to really bother.
This is all with a biology leader.
I feel as though the gene modding tech should come a little earlier, although potentially without habitat modding.
Often it takes decades before I get the vitalty boosters tech, and another few to get the uplift tech, and then ages more to get the Cloning, and then finally I get the gene modding tech when I'm pumping out battleships and my empire is too large to really bother.
This is all with a biology leader.
I feel as though the gene modding tech should come a little earlier, although potentially without habitat modding.