Anyone else think units move a bit slow?

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Thistletooth

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It seems to me that even Movement=4 infantry take forever to walk even a province or two. Moving from one part of Georgia or the Ukraine to the other usually takes a month, and that's when you own all the provinces. Even crossing from one French province to another (with Movement=5 infantry) can take a week, unless you're moving width-wise from one skinny province to another.

Near as I can tell, there are no techs that affect movement speed, but even when TC isn't too badly overloaded (or not at all), leg infantry move slower than molasses. Accomplishing the Schlieffen Plan is impossible due to terrain alone*, and even moving your divisions to the front can take months. Which is kinda silly.

I like that it makes motorized infantry all the more important, so as to dissuade the player from relying on infantry waves alone, but I think this is going a bit too far, especially since motorized infantry isn't available in WWI. Is there something in one of the datafiles that can be edited to speed things up, or would I need to just manually up the speed of all the models of all leg infantry?

* - Yeah, I know this is somewhat historical, but were there no Belgians or Frenchmen resisting them, the Germans could have done this.
 

Mowers

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I ran a limited test on this.

I wanted to see if the British army could possibly get from its mobilization point to Mons using the correct dates. I found that they were able to arrive with a 3-5 days to spare.

I would be interested if you were able to provide any similar tests with other armies against known time dates.

I am not sure why schlieffen is impossible due to terrain alone? What date were you able to get the german spearheads to Mons?
 

Limith

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It seems to me that even Movement=4 infantry take forever to walk even a province or two. Moving from one part of Georgia or the Ukraine to the other usually takes a month, and that's when you own all the provinces. Even crossing from one French province to another (with Movement=5 infantry) can take a week, unless you're moving width-wise from one skinny province to another.

Near as I can tell, there are no techs that affect movement speed, but even when TC isn't too badly overloaded (or not at all), leg infantry move slower than molasses. Accomplishing the Schlieffen Plan is impossible due to terrain alone*, and even moving your divisions to the front can take months. Which is kinda silly.

I like that it makes motorized infantry all the more important, so as to dissuade the player from relying on infantry waves alone, but I think this is going a bit too far, especially since motorized infantry isn't available in WWI. Is there something in one of the datafiles that can be edited to speed things up, or would I need to just manually up the speed of all the models of all leg infantry?

* - Yeah, I know this is somewhat historical, but were there no Belgians or Frenchmen resisting them, the Germans could have done this.

*Reduce all the terrain effects malus in modifiers.csv and make the weather ones + or something is one quick way instead of replacing the movement speed.
 

Rotten Venetic

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INF moves fine, anyway; I only really have problems like this when I'm making quick advantages in enemy territory due to their resistance being crushed, at least locally and temporarily. If INF moved faster, mobile divisions would be totally useless. Even as it is, pure infantry + militia + air is by far* the most effective use of both your MP and your IC.

*)1.01 moderated this a lot with its heavier IC tax for planes and the 10-manpower militias.
 

Thistletooth

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*Reduce all the terrain effects malus in modifiers.csv and make the weather ones + or something is one quick way instead of replacing the movement speed.

Is there any way to do the same for how speed is affected by infrastructure? In Infra=10 plains provinces, it sometimes takes my infantry a whole month to move. I know bad infra is bad, but c'mon, there must be some roads or something. These guys should be able to make better time than that so long as no one's shooting at them.
 

Gormadoc

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Is there any way to do the same for how speed is affected by infrastructure? In Infra=10 plains provinces, it sometimes takes my infantry a whole month to move. I know bad infra is bad, but c'mon, there must be some roads or something. These guys should be able to make better time than that so long as no one's shooting at them.
Infra 10 provinces should in general not have any roads.
perhaps a few trails at best.
 

unmerged(296278)

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I've found it to rather nicely emphasise strategic redeployment by rail. The length of time it takes to march between provinces in Canada, for example, is terrifying - but why on earth would you send the lads on a spot of walking between Toronto and Riviere-du-loup?
 

vimhawk

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Does the AI cheat for movement rates? Just had quite a long war in Africa and it really seemed like the AI units were zipping between the really low infra provinces but my units (even those without anything that would slow them down, and with the +15% movement leader) were just painfully slow.