Anyone else having problems with game crashing on saves or loading?

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Jul 3, 2022
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I’m type gamer that saves regularly to excess by probably majority of people standards. I’m paranoid lol.
But anyway I notice crusader kings 3 crashes a lot during loading process with saving. It’s usually worse when it auto saves at same time pop screen happens or when you save over same date and too often. This becomes worse bigger your realm or family gets. I’m not tech savvy but my guess is too much shit is trying to overlap or run at once causing it to crash especially on smaller drives???? I do run a lot of mods but I don’t even see how that would cause saving process to crash. Mods if they cause crash is usually more interface stuff and my computer not being able to handle it.
This crashing becomes even worse if you let steam or updates run while playing.

Has paradox or development team said anything about this yet? Love game but this is getting really annoying as bug. I can’t be only person but I don’t see a lot discussions on this? What is solution if any or do we got to keep annoying Paradox until they fix it in patch?
 

pengoyo

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I do run a lot of mods but I don’t even see how that would cause saving process to crash. Mods if they cause crash is usually more interface stuff and my computer not being able to handle it.
I haven't run into this problem. But if you are worried about your computer being able to handle running the game, mods can definitely add to this burden (especially multiple mods, and especially if they aren't fully compatible). For example, when a mod causes an error it goes into the error log file, if your mods error often enough this file can balloon in size adding more of a burden to your computer, which saving might then push it over the edge (and if the error log file balloons enough it can crash your game outright).

Mod's can also add to the save file size depending on what they change (mod's that add more counties would be especially bad in this respect). The larger the save file the more a burden saving is, thus a computer struggling to play the game might crash under the added burden.

I'd recommend playing without mod's and seeing if you run into the same kind of problems with saving. If you still do then make an error report. If you don't, and you want to play with mods, then you need to figure out which mod is causing the problem, which can be a real pain.
 
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Jul 3, 2022
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I haven't run into this problem. But if you are worried about your computer being able to handle running the game, mods can definitely add to this burden (especially multiple mods, and especially if they aren't fully compatible). For example, when a mod causes an error it goes into the error log file, if your mods error often enough this file can balloon in size adding more of a burden to your computer, which saving might then push it over the edge (and if the error log file balloons enough it can crash your game outright).

Mod's can also add to the save file size depending on what they change (mod's that add more counties would be especially bad in this respect). The larger the save file the more a burden saving is, thus a computer struggling to play the game might crash under the added burden.

I'd recommend playing without mod's and seeing if you run into the same kind of problems with saving. If you still do then make an error report. If you don't, and you want to play with mods, then you need to figure out which mod is causing the problem, which can be a real pain.
I believe I have and same results. Just take way longer to happen normally
 
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Spaninq

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Since 1.6.0, I've had the game hard CTD on me during autosaves quite frequently. I've found it's more likely to happen if my computer hasn't been restarted in days or if I try to have Chrome open in a new tab. Even if I restart my computer, after an hour or two, my game will CTD. On 1.6.0, it was unbearable because it would happen every year. On current patch, the in-game time between crashes seems random: anywhere between 3 years and 50 years.

I suspect it has to do with the Struggle requiring more CPU or RAM than previous versions of the game, but I don't actually know if that's actually the case. I've also noticed that every time I check Task Manager after a CTD, Steam is eating a ton of RAM across a few Webhelper instances, so that's probably related.

It's enough to be annoying, but not enough for me to complain on my own, so I'm glad you posted this.