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TwirlyGirly

Recruit
Apr 8, 2015
2
0
Something odd is going on with my cities......

Once I almost reach 100,000 Cims, suddenly my Global Happiness drops dramatically (from around +300 down to -500!!), and then Cims begin to rapidly leave my city. Interestingly, even though my Global Happiness drops, the individual zone happiness levels do not (which are over 90% for all zone types except commercial, which usually hovers between 75-79).

When enough Cims leave, my industrial areas begin to flash "Not enough workers" and the buildings are abandoned.

I eventually lose about 20,000 Cims, then the Global Happiness begins to rise, people begin moving back in, and eventually I regain my population and then some. This has happened three times now with the same city; just prior to my reaching 100,000 population, again when I attained a population of roughly 115,000, and the third time when my population reached around 123,000.

What I find odd about this (and what makes me think it may be a bug), is that the individual zone happiness levels do not change either before, during, or after these events. Also, the "Not enough workers" only affects my industrial zones - never my office or commercial zones. Additionally, despite losing such a big percentage of my population, none of my residential buildings ever become abandoned. It just doesn't make any sense for only my industrial workers to just up and leave town (and for that never to affect any residential buildings).

All three times this has occured nothing obvious has "gone wrong," in that everyone has enough of the basic services - water, electricity, garbage, body disposal, schools, transportation, leisure, etc. and this has never happened during (or shortly thereafter) my making any major changes to my city.

When I see the population begin to drop dramatically, since I now know what's about to happen, I immediately start dezoning a large portion of my industrial zones (so that I won't have dozens of abandoned buildings to bulldoze). However, even before I do this (and people are leaving and industries are beginning to flash the "Not enough workers" warning), the game is STILL requesting more industrial areas!!! Once the population begins to grow again, I slowly begin to rezone those industrial areas, until I'm back to the same population I had when the event began.

This also happened with the first two cities I created, but in both cases I thought it was something I had done that caused the problem (because I was still so new and inexeperienced with the game). But now I know it isn't something I did the Cims didn't like OR because I failed to do something the Cims wanted. Generally, when Cims do begin to leave, there is some indication of a problem somewhere, but in my case, they move out and then move back in with no problems identified (they wouldn't turn around and move right back in if there was a problem I hadn't identified and corrected, right?)

This is a very weird situation.....and very perplexing! Frankly, it's taking a lot of fun out of playing the game, because it takes a good hour /hour and a half for so for the "cycle" of moving out - dezoning - moving back in - rezoning to complete before I can get back to building my city....

BTW, I used different maps for all three cities, and all three were maps supplied with the game, so if this is a bug, it's not specific to a certain map.....
 

Matt8D

Corporal
1 Badges
Mar 15, 2015
43
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  • Cities: Skylines
When you hit that limit something is bottlenecking. Try and pay close attention next time. Make sure you have adequate traffic flow throughout the city, industries and commerce are receiving enough goods, taxes aren't too high.

Also check your industrial zones worker count. If you don't have many uneducated workers, work on increasing land value in the industrial sector to create more higher education jobs. I think this is your culprit.
 

TwirlyGirly

Recruit
Apr 8, 2015
2
0
When you hit that limit something is bottlenecking. Try and pay close attention next time. Make sure you have adequate traffic flow throughout the city, industries and commerce are receiving enough goods, taxes aren't too high.

Also check your industrial zones worker count. If you don't have many uneducated workers, work on increasing land value in the industrial sector to create more higher education jobs. I think this is your culprit.

Nope - all that is good. I keep my taxes steady at roughly 12%, which gives me plenty of income and thus far (with the three cities I've built), no complaints from my Cims. Traffic in the city I'm referencing here has been okay - I have an excellent Metro system AND a cargo train running through all my industrial areas and out of my city so goods/raw materials are being distributed properly and in a timely manner. (If that were the issue, it would also affect my commercial areas as they are part of the chain of goods, no?). I'm not getting any warnings on any buildings whatsoever -except the "Not enough workers" after the first few thousand Cims leave. And it's "Not enough workers," NOT "Not enough educated (or uneducated) workers."

The first city I built (my "practice city"), I had an issue with the "Not enough uneducated workers," and I eventually figured out the way to keep industry balanced is NOT to put in a university at all. Without a university, you will still get enough "Highly educated" Cims (they must be going to college out of state!), and there are plenty of uneducated Cims to fill the industrial positions. I haven't had any issues with either too many educated OR too many uneducated Cims since I ceased using universities.....

Bear in mind the Cims are moving out BEFORE I get the "Not enough workers" warning. The warning is the result of the Cims moving out, not the cause.
 

JerkyJerry

There was never a good war or a bad peace.
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With the 'agent limit' it could be one or more of your services no longer sending out, or sending very few, 'service agents'.

I don't think that would be the case with a population of only 125k or so unless the OP has service buildings on each and every street within the city and that is not likely.

I can't say with any certainty what is the cause OP because I no longer zone YELLOW
Whenever I zone yellow there are more issues than I care to deal with and the fun factor drops to near zero
I only zone BLUE and remove all yellow. I have far fewer issues when I play this way. Granted I have to import everything however this is really a non-issue with the proper placement of cargo trains and cargo ships (when available) along with normal city traffic.
I have had the same issue you encountered however I was in the 650k - 680k population when it occurred to me.
You may want to try this suggestion or try posting your city on the steam workshop so it can be downloaded by others and maybe someone can help you out?
Good luck!
 
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Matt8D

Corporal
1 Badges
Mar 15, 2015
43
31
  • Cities: Skylines
Yea post it on the steam workshop and I'll give it a look. I'm like 20 cities in and I've never experienced the issue so maybe it's a bug, but I dunno.