Anybody think things are going too well?

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Dave0718

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Don't get me wrong i have loved basically everything that paradox has shown us about CK3, does it not seem like things are going way to well for a paradox run up to release?
 
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Knotz

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I thiiink the CK series has a special place in the devs' heart so it got special attention. I say that because I think CK2 was their big unexpected success (it's definitely how I got into grand strategy) so if there is space for sentimental overattention in a capitalist world it's probably here.

Edit:

but also touch wood.
 
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Soviet_Mercader

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@Dave0718 has gained the trait cynical.
1596868406814.png
 
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Willem IV

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The big succession bug reveal in the dev stream suggests otherwise, I will not believe that this is the only big bug out there. I do question their testing methods.
 
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We've seen surface bits, but not yet the core gameplay: war, religion, Byzantium
 
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namewhichisnottakenyet

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The big succession bug reveal in the dev stream suggests otherwise, I will not believe that this is the only big bug out there. I do question their testing methods.

That. Also, we've only seen a single one-hour stream so far. I'm fully expecting a couple more minor to medium bugs to show up. In every code above a certain complexity threshold there are going to be at least a few of them.
 
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Zarine

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Small bugs vs potentially funless mechanics... I would accept it as a released version to only have those kind of bugs.
If it's fun during the full play, I don't care about a little bug that doesn't make the game crash.

I'm more concerned about how easy and predictable it seems to be to plot against someone: there is X% of success and Y% to be caught, do you want to proceed...
This is horrible for RP and gaming view... Too much info
 
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Lavode

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Pointless nitpick: It is actually possible to produce bug free code at almost any scale. Nobody does for any project where bugs will not literally kill people, because coding to formal-verification standards is just incredibly tedious and expensive.
 
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CrazyMe

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We will see in just 1 month. I do hope the release is successful, though, as far as remember, things were going well prior to Imperator:Rome release too. Similar situation with the recent eu4 expansion that eventually has been a failure. That is why I will not buy the game until I see Very Positive (or at least Positive) reviews in Steam after a few weeks.
 
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Nitan17

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We will see in just 1 month. I do hope the release is successful, though, as far as remember, things were going well prior to Imperator:Rome release too.
No, they weren't. With every dev diary released more and more worried voices and criticisms appeared, some threads had majorly negative reception and already before the release it was known that Imperator had huge issues - none of these things happened so far with CK3 and I'm far more optimistic about its state on release.
 
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LukeCreed13

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Well, it's impossible to have a bug-free release, so bugs big and small will pop out sooner or later, and we'll probably discover that some mechanics are OP/underpowered, what matters is that the game is playable, and core mechanics are fun. From what I've seen in the DDs mechanics surely sound fun, and when the post-release balancing starts, the game will be even better (especially when DLCs and new content will come out). Ultimately I think that CK3 will probably follow the same path as CK2, and 5 years from now it'll be much different (in a good way, if the DLCs are good! )
 
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Don't know. But after getting tricked by vanilla Stellaris and Imperator Rome I'm going to wait for reviews. Even after putting over 1200 hours into CK2 and loving everything I see so far. I will read reviews by media outlets, other players, streamers, etc, etc.
 
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Jayavarman

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compare to dev diary before release ck3 does looks better than eu4 ir or planetfall
especially the improvement on vassal contract
which means ck3 might be much better at improving existing system then eu4
Not sure why people care so much about the vassal contract feature other than it adds more tinkering buttons.

I (and assume most players) build empires with 50+ vassals and would get tired of direct managing every one of them.
 
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Alenarae118

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Not sure why people care so much about the vassal contract feature other than it adds more tinkering buttons.

I (and assume most players) build empires with 50+ vassals and would get tired of direct managing every one of them.
well you would be glad to know, you only have to deal with your direct vassals. so not vassals of your vassals, as far as I am aware.
 
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ShadyGuy_SuspiciousGoal

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I just want to note that new players and reviewers may have different expectations than us. They may complain about graphics (The models look bad! Too few polygons! Animations suck! Map texture is not HD when zoomed in!) Or complain that the game is too hard (Why can't I choose which son I want to play as? 0/10) and stuff that we don't even think as the problem.

Since the game made a big leap forward, there will be new expectations that we didn't have earlier. Especially the graphic part. It will be scrutinized by reviewers and new players now.

So I'm super hyped but the reality is, we don't know how well the game will be received until the reviews start trickling in.

Also knock on wood.
 
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Jayavarman

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I just want to note that new players and reviewers may have different expectations than us. They may complain about graphics (The models look bad! Too few polygons! Animations suck! Map texture is not HD when zoomed in!) Or complain that the game is too hard (Why can't I choose which son I want to play as? 0/10) and stuff that we don't even think as the problem.

Since the game made a big leap forward, there will be new expectations that we didn't have earlier. Especially the graphic part. It will be scrutinized by reviewers and new players now.

So I'm super hyped but the reality is, we don't know how well the game will be received until the reviews start trickling in.

Also knock on wood.
CK2 sold millions of downloads, so the existing playerbase expectations will come first and be most important for core sales of CK3.
 
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Cronus865

Second Lieutenant
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Jun 8, 2016
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We've seen surface bits, but not yet the core gameplay: war, religion, Byzantium

We know Byzantium is going to be feudal at launch and they went to war in the first stream. At this point warfare is my only gripe. CK2's combat system was an opaque mess but it was at least immersive if you paid attention, the new system doesn't look that interesting or that it will require too much thought. I'm excited about the rest of the game though, it's starting to look better than I thought.
 
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