Character creation.
All of you will be represented as real persons. Heads of Noble families, Ataman of Dnieper Cossacks, Leaguemeister of Danzig merchants.
You will have to create your character. First decide his age, then (based on his age-older are more experienced, but got drawbacks also)you will be assigned points to distribute among following skills (details will be available shortly on page made by Gen.Suvorov, also we haven't decided their names yet, any feedback is warmly welcomed)
1.Military skills
a)movement
b)fire
c)shock
d)siege
self-explanatory, imho
2.Administration skills
a)ability to make money from your estates, modifies your income
b)ability to raise troops, modifies cost of your troops
c)ability to maintain troops, modifies your troops maintenance cost
d)popularity among peasants, will decrease rebel armies size and/or chance of uprisings during turnmoil.
3.Political skills
a)espionage skills, governing your ability to lurk into other players PMs-discovering their schemes, evaluate abilities of candidates for King, make some dirty tricks, and other stuff like it
b)persuasion-ability to influence your beloved monarch

.I will take this skill in consideration, when deciding if i'm going to listen to your advices, requests and so on(especially if you elect a weak king

)
c)leadership-since kings were elected
viritim , by all PL nobles, even the poorest, it's ability to lead them, make them listen to your advice, it modifies your vote during king's election, and also some other things, but it's yet undecided.
Plays-skill governing ability to make a play, it's from Italy AAR, i'm not familiar with that concept , so i hope Gen.Suvorov or someone else will explain it.
I might add that your character abilities will be hidden from other players

.
But i want you to know that you can do almost anything, if it was possible in reality, it's possible in our game. Don't bother with game mechanics, i will have to edit savefiles heavily, but almost everything can be done.