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Ape

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I have begun a game as Prussia and I just keep getting Jominian attitude, is there any way to trigger Clausewitzian theory instead?

I dont want to play Prussia with some French army philosophy!!!!

I have had to restart the game three times and I still only get that bloody Jomini :mad: :(
 
Jan 30, 2002
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The army philosophy is chosen completely random. Or at least, I haven't yet found out a way to influence the likelihood of getting either Clausewitzian or Jominian.

On a sidenote, Jominian is not all bad: You get a lot of morale for your troops, which is useful especially in the early game, and can still increase your org with several inventions, although Prussia adopting Jomin's instead of Clausewitz's theories does strike me as weird...
 

Ape

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Tambourmajor said:
The army philosophy is chosen completely random. Or at least, I haven't yet found out a way to influence the likelihood of getting either Clausewitzian or Jominian.

On a sidenote, Jominian is not all bad: You get a lot of morale for your troops, which is useful especially in the early game, and can still increase your org with several inventions, although Prussia adopting Jomin's instead of Clausewitz's theories does strike me as weird...
Had I played anything but France or Prussia I wouldnt have cared, now I do. There must be some possible trigger to write in with F12 :(

Its ridiculous.
 

unmerged(6766)

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aren't they event 100 (Jominian) and 101 (Clauswitzean)
 

Java of Flanders

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I tried the event 101 code but a few months later you get either jominian or clausewitzian attitude, no matter what you typed... Ir seems this cheat doesn't work?
 

Darkrenown

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Suvorov said:
Is this choice really completely at random?I mean, I've played Russia quite a few times and I don't recall getting Jominian attitude ever. :wacko:

Looking at the event it seems to be. They both trigger on day one and are checked every 60 days untill one fires.
 
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Both of these army techs have their different advantages, Jomanian early in the game (will allow you to go on an annexation spree if you ever saw one).

Clauzewitzian in the later game (allthough the jomanian is still good, you only have to check that your units doesn`t end up dead when fighting).
 

Frederick

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Maybe this could be a change in 1.03 to give people a choice between the two rather than being forced down 1 path or the other.

Never understood why they never gave us a choice between the two to begin with.
 

Sporally

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I have found a link to a very useful site regarding Vic. Well, someone found it for me, but now i found it again :) Click here . If you go to the link called technology, and then find the tech following the specific invention you were talking about (Jominian/Clausewitzian) it will tell you something about when it will trigger. Though it doesn't say any exact date, because it's randomly whenever it will trigger, and, as far as i know, has nothing to do with RP/education budget or whatsoever.
 
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Suvorov said:
Well, it does kinda make sense. Your general staff has already "chosen" a theory for you. That's not your job. That's the military tradition of your country.
I find this simply not true with regard to actual gameplay experience. If the theories were based on a country's military tradition, it would not be random, but each country would get its respective historical theory, i.e. France gets Jomin, Prussia gets Clausewitz...

But as I said before, there is no 'better' or 'worse' theory, they both have their benefits. It's just enerving that one cannot choose the path the nation's military would take during the game.
 

OriginalRafiki

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Jominian/Clausewitzian is supposed to be completely random (as are the corresponding naval inventions).

I like it that way; it provides for more variety and heightens the replay-value the game has for me. However, it's a simply thing to mod it into a choice if someone wants to do so instead.

:) Rafiki
 

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Tambourmajor said:
I find this simply not true with regard to actual gameplay experience. If the theories were based on a country's military tradition, it would not be random, but each country would get its respective historical theory, i.e. France gets Jomin, Prussia gets Clausewitz...

It is chosen for you, but not necessarily as irl. It adds to replayability, I'd say. Although, I usually don't pay all that much attention to it. I just send my soldiers forward anyway. I don't care about their attitudies or theories, they are simply asked to die for the glory of their nation. The rest is irrelavant! :D
 

unmerged(15101)

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However, it's a simply thing to mod it into a choice if someone wants to do so instead.

Very simple :) Here is a basic event you can use if you aren't into writing your own events.
Just add this event to Victoria\db\tech\army_inventions.txt.
Then add this line:
invention = 199
to the trigger section of events 100 (Jominian Attitude) and 101 (Clausewitzian Theory).

################################################
# Military Theory
################################################
event = {
id = 199
random = no
invention = yes

trigger = {
technology = 1001
NOT = {
invention = 100
invention = 101
}
}

name = "Military Theory"
desc = "Choose which doctrine will be followed in organizing our military. The Jominian attitude emphasizes morale and leadership, while Clausewitzian theory focuses on organization and technological innovation."
style = 0

picture = army_doctrine

date = { day = 1 month = january year = 1836 }
offset = 60 # Check for trigger conditions every 60 days
deathdate = { day = 30 month = december year = 1846 }

action_a = {
name = "Jomini"
ai_chance = 50
command = { type = trigger which = 100 }
}
action_b = {
name = "Clausewitz"
ai_chance = 50
command = { type = trigger which = 101 }
}
}
 

OriginalRafiki

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That's exactly how I thought it to be, Fallout_Boy.

:) Rafiki

PS: Give my regards to Radioactive Man, BTW ;)