Hey, I play multiplayer regularly with a steam group I run, but it happens fairly frequently that something goes a bit wonky and due to the fact that no console is available to fix it (which could be done in a couple commands), we'll need to end the game and rehost while someone goes into single player to sort the issue out, then uploads the savegame to the host. This of course can be a bit of a process when we have 20+ players in a single game, and can lead to long rehosts and some rather frustrating situations.
I know there is the Observer mode that was implemented recently, but that lacks access to the full console and can only spawn events for players. Does anyone know?
I know there is the Observer mode that was implemented recently, but that lacks access to the full console and can only spawn events for players. Does anyone know?