I was lucky as well. I passed on that game because the art style was a massive turnoff. Say what you will about PGI and MWO, but Flying Debris' art is absolutely fantastic, and some of his takes on mechs are the best I've ever seen.I was lucky to have passed on that game. At the time I wasn't as interested in playing a more tactical game (I was happy with the FPS/Sim style of MechWarrior). I do remember that it didn't last long. Bummer that you were so burned by it.