If not, could Paradox invent or copy a way to show current and upgraded components on screen for each proposed "upgrade" so the change is clear ship by ship.
Also, would like to have both AI and player generated templates available as is common UI practice since the last century. We need room for fleet designs vs. different enemies.
Thanks
Also, would like to have both AI and player generated templates available as is common UI practice since the last century. We need room for fleet designs vs. different enemies.
Thanks