The Culture game in CK3 is very fun, but it can become even more intricate, deep and pampered with uniqueness.
Culture is more regional clothing, music, buildings, decisions, events... and interactions. While I like the way it now, it has tons of fun potential. Especially interactions-wise, that for now there is very little, and just deals with Acceptance, which is something I mostly don't see affecting things.
Tradition, Ethos and some details (like Champion gender permission) are cool and appreciated as they are, but some Traditions are too gamey, with little change. Not many Cultures I played truly made me feel like having a different worldview, approach and gameplay. Which is an area that could make the game enrich tenfold in playability. But of course, it isn't an aspect we need for yesterday or even tomorrow, but could make it lots o fun.
Feasts should be a great way to have different interactions based on Culture, and should also be a place where different rulers and courtiers come to embrace each others cultures, be prideful of their own, or simply antagonize another's. Big events like Tournaments or Festivals could also expand this.
I imagine some bases for these contents and expansions could arrive in a Game Expansion, and have some well-targeted and spread Flavor and Event Packs. It would be perfect for the RPG orientation of the game, but could also be a space for intrigue-weaving, hook-gathering, rivaling-breeding and neighbor-antagonizing.
So, what you people think? Any Cultures on the game map it would be fun to have expanded? Or any game-wide content to make each one more unique?
Culture is more regional clothing, music, buildings, decisions, events... and interactions. While I like the way it now, it has tons of fun potential. Especially interactions-wise, that for now there is very little, and just deals with Acceptance, which is something I mostly don't see affecting things.
Tradition, Ethos and some details (like Champion gender permission) are cool and appreciated as they are, but some Traditions are too gamey, with little change. Not many Cultures I played truly made me feel like having a different worldview, approach and gameplay. Which is an area that could make the game enrich tenfold in playability. But of course, it isn't an aspect we need for yesterday or even tomorrow, but could make it lots o fun.
Feasts should be a great way to have different interactions based on Culture, and should also be a place where different rulers and courtiers come to embrace each others cultures, be prideful of their own, or simply antagonize another's. Big events like Tournaments or Festivals could also expand this.
I imagine some bases for these contents and expansions could arrive in a Game Expansion, and have some well-targeted and spread Flavor and Event Packs. It would be perfect for the RPG orientation of the game, but could also be a space for intrigue-weaving, hook-gathering, rivaling-breeding and neighbor-antagonizing.
So, what you people think? Any Cultures on the game map it would be fun to have expanded? Or any game-wide content to make each one more unique?
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