With the no auto war declaration AI empires seem to ignore these rogue states that pop up and then they get declared on by other empires (and me lol) but i do think the new change is a much better way of doing it because the attrition war score was a nightmare because if your fleet was occupied a independence declaration can get to 100% very quickly in the old version.
Anyway i strongly think a quick patch that adds a -relations penalty for declaring independence (like an auto insult feature)
The AI will then precieve these rebels as rebels and not brand new empire spawns which is what i think they do now. The Heg imperielists in my game have lost two systems to rebellion and made no effort to retake. its 6 years later i took one and the other is still there with no guarantees of independence from anyone even though it should be a high priority target for the Hegs.
I think its because the heg imperials view them as the same species (like when your encounter fanatical purgers of the same species they dont have the -1000)
Anyway i strongly think a quick patch that adds a -relations penalty for declaring independence (like an auto insult feature)
The AI will then precieve these rebels as rebels and not brand new empire spawns which is what i think they do now. The Heg imperielists in my game have lost two systems to rebellion and made no effort to retake. its 6 years later i took one and the other is still there with no guarantees of independence from anyone even though it should be a high priority target for the Hegs.
I think its because the heg imperials view them as the same species (like when your encounter fanatical purgers of the same species they dont have the -1000)