Given how powerful it was in HOI3 to have an armor advantage over the opponent's piercing value (increased organizational damage, half damage received) and the balancing mechanism: at equal tech levels Light and Medium armor cannot be pierced by Infantry, but will be by Anti-tank brigades, while Heavy armor will not be; the current armor/piercing values gives anti-tank brigades a higher piercing value than the armor levels of heavy tank and super heavy tank brigades, given equal year techs.
see here, http://www.hoi4wiki.com/Land_units_by_year
Hopefully its incorrect and the values will be updated upon release.
But.. In case this is not incorrect, it gives very little reason to make heavy armor, which costs over 10x as much as an anti-tank brigade. For equal tech levels, it should remain balanced as in HOI3, anti-tank brigades should pierce light and medium armor, but not heavy armor.
Given that you will always attach an anti-tank brigade to infantry, as one did in previous iterations, the armor advantage seems easily nullified.
Yes you can go on about how they have increased speed and attack values, but for the cost what you are paying for is the armor value, which will allow a small division to beat multiple opposing divisions that cannot pierce the armor.
Thoughts?
see here, http://www.hoi4wiki.com/Land_units_by_year
Hopefully its incorrect and the values will be updated upon release.
But.. In case this is not incorrect, it gives very little reason to make heavy armor, which costs over 10x as much as an anti-tank brigade. For equal tech levels, it should remain balanced as in HOI3, anti-tank brigades should pierce light and medium armor, but not heavy armor.
Given that you will always attach an anti-tank brigade to infantry, as one did in previous iterations, the armor advantage seems easily nullified.
Yes you can go on about how they have increased speed and attack values, but for the cost what you are paying for is the armor value, which will allow a small division to beat multiple opposing divisions that cannot pierce the armor.
Thoughts?
- 4