• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Alca

Recruit
25 Badges
Jan 11, 2014
3
0
  • Hearts of Iron III Collection
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Prison Architect
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - After Dark
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Pre-order
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines
  • War of the Roses
  • Semper Fi
  • Magicka
  • Cities in Motion 2
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
Hi there,

i've already posted this question on steam, but it's probably better to ask here, so :
I wondered which kind of anti-aliasing technique they've added to the game. My only hope is it's not only post-process like in Cities in Motion 2. :(
If i'm not wrong, this picture was made 1 month ago, i know they added some blur since, but what about AA ?

(Click on the picture for fullscreen)


:confused:

Thx. ;)
 
Last edited:

kissof

Second Lieutenant
Feb 13, 2015
194
0
Hi there,

i've already posted this question on steam, but it's probably better to ask here, so :
I wondered which kind of anti-aliasing technique they've added to the game. My only hope is it's not only post-process like in Cities in Motion 2. :(
If i'm not wrong, this picture was made 1 month ago, i know they added some blur since, but what about AA ?

[IMG]http://i.imgur.com/xtIlDXH.png[/IMG]

i see a lot of aliasing in this picture, so they blured it to minimize the vision of it?
 

McWrisk

First Lieutenant
10 Badges
Feb 9, 2015
231
10
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Cities: Skylines - Campus
I plan to run in 1920x1200 with my GTX980, it has dynamic anti-aliasing (MFAA). So I hope my hardware can change somewhat the deficiencies, if any, that may appear in the game.
 

Kane Hart

Captain
9 Badges
Feb 5, 2015
322
0
  • A Game of Dwarves
  • Cities in Motion 2
  • Europa Universalis III
  • Divine Wind
  • Gettysburg
  • Heir to the Throne
  • Leviathan: Warships
  • Magicka
  • Warlock: Master of the Arcane

Mithkabob

Major
77 Badges
Oct 12, 2014
531
770
  • Victoria 2: Heart of Darkness
  • Hearts of Iron III: Their Finest Hour
  • Knights of Pen and Paper +1 Edition
  • Leviathan: Warships
  • Majesty 2
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Stellaris
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Charlemagne
  • Cities in Motion
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Hearts of Iron III
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Victoria 3 Sign Up
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Warlock: Master of the Arcane

Cybershaman

Private
50 Badges
May 5, 2016
10
1
  • Crusader Kings II: Charlemagne
  • Gettysburg
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • BATTLETECH
  • Surviving Mars
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Distant Stars
  • Surviving Mars: First Colony Edition
  • Stellaris: Megacorp
  • Stellaris: Federations
  • Prison Architect
  • Surviving Mars: First Colony Edition
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Galaxy Edition
  • Europa Universalis IV
  • Teleglitch: Die More Edition
  • Warlock: Master of the Arcane
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
Sorry to necro this thread, but I recently made an interesting observation...

If you add the game under the Program Settings tab in the Manage 3D Settings section of Nvidia Control Panel, it appears that they have purposely turned off the Multi-Frame Sampled AA (MFAA) feature. I've always been curious where these profiles come from. (Are they downloaded? Are they buried in some config file? I seem to recall it being tied to the GeForce Experience program, but can't seem to find that bit of information now. :() All I know is that any default settings in each individual executable profile that are listed in bold are the recommended settings for that particular program with the others typically set to "Use global setting" followed by the current global setting (selected in the Global Settings tab) indicated between parentheses. (That is a "(" and a ")" , for anyone that might not know what those are. ;) )

Considering that it is apparently not recommended to use it (at least according to Nvidia) I wonder what experience others have had with it? Perhaps it isn't even necessary considering the game looks great (enough) for me with the settings available in-game. I haven't had the time to dig in and test it myself. For the record, I have a GTX 1080 Ti Poseidon so I'm sure it might not be a problem until possibly further on in the game when the number of visible units gets higher. (Hence why I haven't had the time to thoroughly test it.)

Anyway, I'm really just mostly curious from a tech standpoint and thought that others might find this setting in Nvidia's individual executable settings profile interesting to note. :) Take care!

(My apologies if my thread necromancy annoys anybody. But, seriously...there are worse things in life to worry about. :cool: )
 

Kakunofuyu

Corporal
Aug 19, 2015
39
15
If you want this game to look good you need the LOD Toggler mod (I hope it still works, haven't tested in a while) and DSR (x4). So it is definitely possible to make this game look good, it's just not a simple setting.