Another post in the series what's wrong with this game

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fireandplague

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And that whatever you demand will count as an "unjustified demand", which the usual charge for provinces taken, so this doesn't perform much better than conquest CB.

IMO, the utility of that particular reform is not to no-CB using it + diplo. If you have diplomatic ideas, you can probably cough up a claim + cobell etc as necessary to get into the wars you want w/o it killing diplomat time too badly. Where this shines is if you are planning to truce break, which goes down to -2 stability and 2 WE.

That's getting into the neighborhood of tactics like scutage client state feeding as you repeatedly truce break the Ottomans, reduce WE once (maybe), buy 2 stab for 50 admin, and not net out to losing any absolutism. Make sure to mothball whichever forts you don't demand in the deal, and run them down ASAP the next month after you break truce. Don't let them rebuild anything.

Hmm, I haven't tried it in ages, but if you declare on someone where you have military access, that's also typically a -5 hit, which would go to 2 with this combo. Maybe it exiles you these days though. If not, there might be some fun alpha strikes to be had too.
It's useful for certain kinds of play, such as no-CBing princes in the HRE to force convert back to Catholic. Or if you have other mission related goals that would be difficult to achieve otherwise (looking at you Anbennar). Unfortunately the reform generally hits a little too late. You can probably make do with just diplo ideas for reduced AE and stability hit in the 4 or 5 instances where you need to no CB.
 

dm99

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You all write very well and informatively, but somehow I try to adhere to certain rules in the game: do not attack without SB, do not violate the peace treaty, do not betray allies. Well, so as not to feel quite so absolute evil.

The same Imperialism, on the one hand, is an extremely convenient thing, and on the other hand, a poor AI sits to itself on the other side of the world, doing its important AI affairs, and then bang, I appear waving Imperialism. Always somehow out of place.
 

FishieFan

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I opened this thread thinking that I will find some discussions about what is lacking inn the game - because indeed there is much to discuss - and you managed to critic everything that work and every good thing they added and that improve the game, what the heck ?

I feel like you want to play a big blob France or Ottomans with infinite money, manpower, stacking bonuses of 300% Morale and base 250% discipline.

More seriously, i understand that everyone have his own fun and love different things in a game and I will not force you to enjoy the game the same way as everyone, so thank you for your point of view.
I'll however have to respectfully disagree with this point of view.
Translating from second language might be adding unintended snark
 
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Kurfürstin Adelheid

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I try to adhere to certain rules in the game: do not attack without SB, do not violate the peace treaty, do not betray allies.
I don't do those either because I don't like the stability drops and the extra AE.
Well, so as not to feel quite so absolute evil.
But on the other hand I run my country like a despot so?
 
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dm99

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But on the other hand I run my country like a despot so?
And despots have principles. For example, I never break allied relations, so missions that offer me to take a piece of territory from an ally annoy me.

I do not impose my vision on anyone, I just inform. In the end, the restrictions that the player imposes on himself are always an order of magnitude more powerful than those that the developers can impose, so I do not understand those who constantly complain that the game is too easy and let's complicate it.
 

Kurfürstin Adelheid

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I do not understand those who constantly complain that the game is too easy and let's complicate it.
I especially do not understand when people complain about how many modifiers you can stack from culture shifting and forming a new country etc. because stuff like that requires lots of active participation from the player to pull off, it isn't forced on you, so you are choosing to stack all those bonuses then complaining afterwards. Just because its possible doesn't mean you should or have to do it. You don't need to play the most optimally you can all the time.
 
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fireandplague

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Wiki is weird like that. IIRC, it stops being "ahead of time", and you will start losing innovativeness, in 1687 for tech 23.
Interesting. Still though, you can have Machiavellianism long before 1687. For example, in my current game as Hungary HRE, I reached tier 8 in 1582. And I am by no means a top gamer, nor am I playing "optimally."
 
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TheMeInTeam

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Well, so as not to feel quite so absolute evil.
Join the dark side. Late hatred fuel you. From personal experience, you do not need a soul. You need more land.
Interesting. Still though, you can have Machiavellianism long before 1687. For example, in my current game as Hungary HRE, I reached tier 8 in 1582. And I am by no means a top gamer, nor am I playing "optimally."
Sure, but you can get religious finisher by/before then, and not paying dip is (usually) the bigger draw. HRE is something of a special case since distance declarations are more important to do urgently/not easy to achieve otherwise.
 
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fireandplague

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Sure, but you can get religious finisher by/before then, and not paying dip is (usually) the bigger draw. HRE is something of a special case since distance declarations are more important to do urgently/not easy to achieve otherwise.
Oh, agreed. I was just trying to debunk the original statement that by the time you have tier 8 you're almost at imperialism, when in fact you can have 100 years in between. I didn't even take Machiavellianism in this game, since I'd already finished religious ideas, and revoked the privilegia in 1563.
 

Kurfürstin Adelheid

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Join the dark side. Late hatred fuel you.
Sometimes I do get a kind of...sadistic glee from slaughtering rebels and enemy armies, when a country feels 'threatened' towards me, the 'fear of X' modifier, mercenaries terrorising X, watching France et al reduced to nothing, culture converting so the only country that has cores on those provinces is mine, pressing the scorched earth and attack natives button, watching devastation tick up, looting...
 
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TheMeInTeam

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Oh, agreed. I was just trying to debunk the original statement that by the time you have tier 8 you're almost at imperialism, when in fact you can have 100 years in between. I didn't even take Machiavellianism in this game, since I'd already finished religious ideas, and revoked the privilegia in 1563.
Oh, my bad. Missed that line of reasoning. Yeah, if you manage crown land well you can get through reforms pretty fast now, even if you just half state/float around 50% LA.