Another "Pagans too strong, please nerf" thread

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Denkt

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Correct me if I'm wrong but my understanding of 2 key features surrounding how blobbing would operate were revolts which are massively toned down from EUIV and are now basically replaced by disloyalty and civil wars/independence wars, and the fact that there is no warscore limit to what you can conquer, meaning you can annex Seleucids in a single war. I can imagine based on those that it would be easy to create a mega empire early on.
Aggressive expansion make all your foreign pops unhappy which reduce their productivity and if they get below 50% unhappiness they start to produce unrest which drain the loyalty of their province and may lead to civil war.
 

Dusk313

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so you basically want the outcome to be the same...as in our timeline?
i love the games the most when things happen which you even couldnt imagine. i like when there is alot of possible outcomes, sadly eu4 enforces certain outcomes. ck2 was way more fun when it comes to alternative history. i hope imperator: rome will do the same.

your 3rd point is 100% legit though. i hate when byzantine empire blobs into steppes in ck2.

It is not the same outcome but a compelling and probable outcome. Indeed, in CK2 the Byzantine Empire almost everytime conquer the Pontic steppe and starts to blobbling into Russia and Tartaria. The HRE never looses Italy and Burgundy, so it is Germans everywhere everytime. France blobling into Muslim Spain and the Italian Republics holy warring Africa.

I just hope in Imperator there will be something like EU4 missions, that drives the country into a more logical (and similarly historical or alternative plausable) path.
 

Denkt

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Many nations may be unhistorical powerful. Like it took Selucid, Thrace and Macedonia combined to match the army of Antigonus at Ipsus but in the screenshots, Selucid seems by itself to be more powerful than Phrygia.
 

Gurkhal

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Many nations may be unhistorical powerful. Like it took Selucid, Thrace and Macedonia combined to match the army of Antigonus at Ipsus but in the screenshots, Selucid seems by itself to be more powerful than Phrygia.

Indeed. I think that this will mostly be a problem depending on how the game handles the Hellenistic kingdoms. If the various Diodochi can mobilize their full potential and use non-Greeks on the same basis as Greeks for their support and armies then, yes, we will probably look at invincible Hellenistic kings. If it can be managed somehow that the Diodochi only get full benefit from the Greek population and less benefit from non-Greeks, at least until certain reforms and stuff has been passed, then they may be more managable.
 

Denkt

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Indeed. I think that this will mostly be a problem depending on how the game handles the Hellenistic kingdoms. If the various Diodochi can mobilize their full potential and use non-Greeks on the same basis as Greeks for their support and armies then, yes, we will probably look at invincible Hellenistic kings. If it can be managed somehow that the Diodochi only get full benefit from the Greek population and less benefit from non-Greeks, at least until certain reforms and stuff has been passed, then they may be more managable.
Well unhappy pops are less productive than happy pops so non greek pops will likely provide less Manpower if you don't keep them as happy as the greek ones which is not easy because aggressive expansion affect your wrong Culture pops happiness.
 

Gurkhal

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Well unhappy pops are less productive than happy pops so non greek pops will likely provide less Manpower if you don't keep them as happy as the greek ones which is not easy because aggressive expansion affect your wrong Culture pops happiness.

I just hope it will be severe enough to prevent the Seleucids from having a super economy and having a super army but instead lots of internal problems to sovle, especially in the eastern parts of the kingdom, like they had in real life. And that it will be fairly rare to see non-Greek pops contribute to the war machine in a major way.
 

Denkt

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I just hope it will be severe enough to prevent the Seleucids from having a super economy and having a super army but instead lots of internal problems to sovle, especially in the eastern parts of the kingdom, like they had in real life. And that it will be fairly rare to see non-Greek pops contribute to the war machine in a major way.
It was the case in EU: Rome but it kind of make wrong Culture freemen completely useless.
 

TheDungen

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The problem is that the AI in paradox games is obsessed with the path of least resistance. It tries to balance the players playing like that by making the AI do the same instead of simulating why people didn't do that in reality.
 

Denkt

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The problem is that the AI in paradox games is obsessed with the path of least resistance. It tries to balance the players playing like that by making the AI do the same instead of simulating why people didn't do that in reality.
Given how Alliances will work, even the small countries may be more difficult to conquer than they look like.
 

TheDungen

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Ehm 90% of religions in the period were pagan, so they should be strong because i cant remember a jewish empire
Well there are Buddhists too, they aren't pagan.