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Akyhne

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Mar 30, 2016
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Due to the fact that texture presentation within the editor, is slightly different from what is presented in the game, it's a tidious job to find the right color for color variations.

It is even more annoying, because you can only click on a square palette picker of the 8-bit color scheme. It would be nice to be able to see/edit the individual RGB values. They could be added next to the color picker.
 
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co_emmi

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Colossal Order Dev
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Sep 22, 2014
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Due to the fact that texture presentation within the editor, is slightly different from what is presented in the game, it's a tidious job to find the right color for color variations.

It is even more annoying, because you can only click on a square palette picker of the 8-bit color scheme. It would be nice to be able to see/edit the individual RGB values. They could be added next to the color picker.

Thank you for the feedback. Your idea is interesting and I'll add it to the improvement suggestions!
 

Akyhne

Corporal
6 Badges
Mar 30, 2016
31
1
  • Cities: Skylines
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Cities: Skylines - Green Cities
That would be nice! I've simply given up on color variations of my buildings and make them as I like - one by one!

But it's actually more annoying that the color presentation in the editor, differs from the game! Only when you want to take a snapshot of your asset, the colors are as in-game.