Announcing the Aquatics Species Pack!

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Saviour of Galaxy

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With predicted mass of their spaceships they should be able to kill all population of planet just by going full colision course ;)

(I'm joking BTW)
 
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The_Draco

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well, to be realistic, a fish with no arms could never be a spacefaring species without help, no mater how intelligent it may is, exapt it is telekinetic... An oktopus or jellyfish like species on the other side have arms, so they can... that is not just a rule for fish but for all imaginable creatures and this makes it difficult to create realistic portraits that really could work and thats the reason why most species in stellaris look a bit human-like.

but in my thought ranking of best spacefaring species the aquatics are the rank 1, cause they live in a realm with the possibility to move in all directions like in space, and, other than the "birds" they can do it in all turns, even headdown backwards, so aquatics know the best about moving like in space and that should be a boon to evasion and tracking of theyr spaceships... second rank on my list are the "birds" and humans are together with most other landliving creatures on rank 3 if someon asks xD
 
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Archael90

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And where are space unicorns?
 
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Archael90

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well, to be realistic, a fish with no arms could never be a spacefaring species without help, no mater how intelligent it may is
Don't need hands if you've got:
Robots with hands
A subservient species with hands
A subservient species with hands that turns into you when they die
A world spanning consciousness which contains sub-sapient animals that have hands
A sponsor race with hands
Robot hands
 
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Archael90

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Don't need hands if you've got:
Robots with hands
A subservient species with hands
A subservient species with hands that turns into you when they die
A world spanning consciousness which contains sub-sapient animals that have hands
A sponsor race with hands
Robot hands
For 1: You have to be able to build those robots firts.
For next few you missquoted that, forgoting about:

exapt it is telekinetic
But you are right in lasty ones, yet that means they should always starts as scion, remnants, shattered ring or life seeded.

But hey its just a game xD who cares if this is more or less propable, what is inmportant is if this is fun.
 
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For 1: You have to be able to build those robots firts.
For next few you missquoted that, forgoting about:


But you are right in lasty ones, yet that means they should always starts as scion, remnants, shattered ring or life seeded.

But hey its just a game xD who cares if this is more or less propable, what is inmportant is if this is fun.
2 and 3 are syncretic evolution and necrophage and 4 is a regular non-telekinetic hive mind, but yes I was just making a jokey post I wasn't trying to make fun of the_draco or anything :)

PS you don't know how I got those robots and I'm not telling
 
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Pancakelord

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This is the screenshot I'm talking about. The Player's homeworld is the big oceanic one - which seems to be the new "ocean paradise" world that was mentioned on the Paradox page before the "Main Features" section for the DLC got scrubbed earlier today. The squid guys sending the message have an Alpine homeworld as you can see out there window.
It feels like they ought to add a "underwater" effect or filter over the aquatic aliens in the diplomatic screen, to show their buildings have water in them, at least.
 
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Me_

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Aquatics won't require wet planets as a default. One of the preview screenshots shows an Aquatic with an Alpine homeworld. But it does look like there will be Trait / Origin that will give them bonuses on Ocean worlds if they choose those.
I would not read too much into preview screenshots. They were known to use placeholder art in the past.
 
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Ch4rybde

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Raaah, it's feel like such a pain having to wait one aditionnal day for the DD with all the content reveal !o_O
 
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Reedstilt

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I would not read too much into preview screenshots. They were known to use placeholder art in the past.
While it's possible that the screenshot is erroneous on this front, I don't think that's likely. The "Main Features" described on the Paradox page (seen here) indicates a distinct Trait for making your species dependent on oceans. Now, this could be a Trait like Lithoids which is built into the portraits, but I get the feeling that its something you can select during empire creation, since its described as a choice.

That said, the screenshot itself is definitely using placeholder assets in other ways. It's showing the Mammalian cityscape instead of the Aquatic cityscape.
 
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