Under normal circumstances, Irish minors will end up being conquered by England.Also, I imagine that, for example, Irish minors too will end up being overdeveloped because of this system, which is way less logical.
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Under normal circumstances, Irish minors will end up being conquered by England.Also, I imagine that, for example, Irish minors too will end up being overdeveloped because of this system, which is way less logical.
You guess wrong.I'm poor and can't afford Common Sense. Since development seems to be DLC-locked stuff, will I be playing at a disadvantage? I'm guessing AI is able to develop itself but I won't?
This may have been answered but I haven't followed this forum for a while:
I'm poor and can't afford Common Sense. Since development seems to be DLC-locked stuff, will I be playing at a disadvantage? I'm guessing AI is able to develop itself but I won't?
Don't want to bash on the DLC but it seems kind of unfair compared to earlier DLC that usually dealt with more specific topics that you could avoid by not playing those countries (like not playing colonizer countries if you have no CoP and Le Dorito)
Great, thanksNo, AFAIK no one will be able to develop at all if you don't have the DLC.
I fully agree with that. yet I have 24 people in my steam friend list (on a total of 77) who have EU4, but more then half of them have not played more than 75hours (and I didnt even incorporated people who played less than 2h), and only a very small amount has played it recently. Then I compare it to lets say the horribly failed Rome 2. More people have it, obviously, but more importantly, more people have passed the 100h checkmark, when you speak in relative terms (so %-wise). For a game with the same release date. Same for Civ V.
That points to it that paradox is missing out a big portion of potential income of people who obviously want to play the game (otherwise you dont play it for like 50 hours), but are deterred from playing morebecause they feel like they are missing out. Gamers are completionists, and by making their own game "incomplete" every two months, people are scared away. Thats not my problem, thats a problem for Paradox's future client base, just pointing it out.
I see the same pattern with CK2. A substantial amount of people (almost half my friend list) have it. But only a small portion has actually played it for more than 50h. That are customers to which you maybe sold CK2 at -75%, but from who you will likely not see anything in the future anymore.
If you don't mind me asking, why is that ?
They noted us the exact release date of CS, but not for TC..
I've expected that TC would be released at November, considering pre-release streaming, days passed from CS release, and MP start date but oh no not December!They said it'd be sometime in December. CS was announced little more than a month before release. It's too early.
They said it'd be sometime in December. CS was announced little more than a month before release. It's too early.
I've expected that TC would be released at November, considering pre-release streaming, days passed from CS release, and MP start date but oh no not December!