Can Common Sense be used to make Cuba and Hispaniola their own CN's? 
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While I don't necessarily agree with the DLC purchasing part of your post, I do agree with the spirit of it hence why I clicked the little green check mark. While I think the new features currently announced look wonderful and look forward to learning how to use them to fit my playstyle, I don't necessarily like the idea of core feature overhauls occurring so far after release. Mostly because I don't like having to relearn the base game more than a year after the release.
The other changes in DLC's I'm pretty okay with. It's not much different from the expansion packs of my youth which were bug/balance patches with occasional factions/team/race additions with a few unique mechanics that ultimately didn't alter the gameplay too much.
No, they do that specifically to keep the price for gameplay expansions down, because they know many people would prefer just paying for the new features rather than cosmetics they don't want.
€75 for all the gameplay expansions is NOT keeping the costs down. I can buy 1.5 full games with that
None of the things you just mentioned make the game unplayable. More colours for flags actually is content, but if you want more concrete examples then take a look at the updated Curia system, the new religions, new cultures, new nations, huge new regions of the world, and many new provinces which were added for free.
I'd also consider optimization, like the save games loading faster, to be a great fix on par with content.
So not being unplayable because you didnt purchase something is a positive thing now? All companies optimize their game after release, and they dont call that content. The only reason Paradox calls it content is so they can make the list of "free features" somewhat bigger. if I posted a list of all paying features, I would probably take up an entire page
I repeat: I'm being shut out of the way the developpers want you to play the game, and a lot of extra content. Have a look at something as Cities in Motion. more than 50% of that game was in dlc (including gameplay), and that was 2011.
The main difference being EUIV was perfectly playable on launch, unlike Rome 2, which wouldn't reach a playable state until 6 months after release. EUIV's patches and rebalances were perfecting an already good product, while CA's desperate fixes were an attempt to get something functional out of a disaster.
Once again irrelevant. Pointing at someone else to mask up facts is a classic. If your game needed 10 patches and a lot of rebalancing, you didnt think well enough before release either. When playing a game, I also dont care how the opposition handles it. If I wanted to know that, I would have bought hat one. When I play Football Manager, I dont care how FIFA does
If you look at the scale of patching and content added into EUIV, even calling it 'one' game anymore is probably incorrect. If this was 2004, then EUIV would probably be well on its way to a fifth expansion pack.
Then dont sell it as one game. Again, I just want to play a game that is like the developpers ment it (without having to pay for 3 games)
Your chequebook isn't Paradox's problem, I'm afraid. You aren't obligated to buy every last thing they put out (I certainly don't). Paradox is a company appealing to a very small, specific niche in the PC gaming market. They aren't Activision or EA who can comfortably rely on rehashed, yearly games to rake in tens of millions of dollars. They need to keep CK2 and EUIV fresh and alive to keep themselves afloat.
Once again, their finances are not my responsability. I heard Cities Skylines easily sold 1M copies with a limited budget and team. So that cant be the problem. That Paradox dont consider "price" to be an consideration/issue for people in their survey, says enough
No, I think they will have a few more. I suspect the expanded Subject mechanics are coming next. They were originally going to be featured in this week's dev diary but were changed at the last minute. Perhaps they are still working on them or even adding more stuff! XDThis is the last dev diary?
How about releasing a game that is almost comlete from the start, and not change 50 things in it and add stuff to it that could have been in the game from the start and then charge 300% for it?
Thats my definition of Common Sense. Also the "stop sucking your customers dry" definition.
I just wanna play a complete game without having to sell a kidney
In my Personal mod I always make Cuba a separate Colonial RegionCan Common Sense be used to make Cuba and Hispaniola their own CN's?![]()
The whole change with development level, bulidings, base production, etc is likely a free feature. The ability to increase the base tax/manpower/production is likely paid.
In my Personal mod I always make Cuba a separate Colonial Region, I would do Hispaniola, but a CN needs 5 provinces, and I dont know what province should I add.
he lost a lot of fans after Common Sense. He was imprisoned for treason by England (for calling for revolution against monarchy, not just in France but all of Europe). Then he critiqued religion in the Age of Reason. By the time he got back the US, he was not well remembered and his reputation suffered for the entirety of the 19th century and early 20th century.Didn't Thomas Paine still die penniless with only like 4 people showing up at his funeral?
It is perhaps worth noting that Common Sense was also the name of a pamphlet written by Thomas Paine about why it would be common sense to secede from Great Britain.
Compared to the population of the Thirteen Colonies/The US, it has the highest sales of any book published in US history.
€75 for all the gameplay expansions is NOT keeping the costs down. I can buy 1.5 full games with that