i wonder if it is now viable to not be forced to expand to stay competitive, since you can stay small in provinces and still play in the same league like the big empires, thinking on netherlands an GB here
You'll still need to expand.i wonder if it is now viable to not be forced to expand to stay competitive, since you can stay small in provinces and still play in the same league like the big empires, thinking on netherlands an GB here
You'll still need to expand.
It is from what was shown so far more viable than currently(that can only be done through trade and depends on location) and especially for western countries allows them to use all those extra monarch points in improving their own province instead of conquering others' but obviously the best play is a mix of both. As shown by your own example in Netherlands.i wonder if it is now viable to not be forced to expand to stay competitive, since you can stay small in provinces and still play in the same league like the big empires, thinking on netherlands an GB here
How does CK2 need a shift?Best DLC announcement so far, but just as long as playing a "taller" EU4 game turns out to be a distinct reality. I just hope all the changes will not end up making EU4 only a slightly "taller" game. If the new setting is to take place, then make it happen good and proper.
Please also let CK2 benefit a little from "Common Sense", for it too desperately needs a shift in direction.
How does CK2 need a shift?
How does CK2 need a shift?
That only happens for the Burgundian Inheritance and I find it unlikely to change any time soon. If it bothers you so much either mod it away or play Burgundy, France or Austria as for those either it just flat out can't happen(Burgundy) or can take action preventing it.I wonder if events that mention the king dying without an heir not happening while the kingdom has an heir will be common sense in the new expansion. Just had the most fucking moronic situation ever - 1495, Burgundy ate about half of France and the rest was divided between Brittany, Provence and England. France was down to 5 provinces.
The king/duke of Burgundy dies without an heir (despite having a strapping young god-prince for a heir) and France gets all of it's lands in a bullshit event. Ragequit that game despite being on the other side of the bloody continent. Yet another attempt at a Poland game torn down by idiocy.
In another game the IW fired with Castille divided 3 ways between Aragon, catholic Granada and Castille itself.That only happens for the Burgundian Inheritance and I find it unlikely to change any time soon. If it bothers you so much either mod it away or play Burgundy, France or Austria as for those either it just flat out can't happen(Burgundy) or can take action preventing it.
First things first, you always have the right to argue whatever you want. I'm sorry if you felt otherwise because of my words.
On the other hand, if your argument has no sense or solid ground beneath it's also ok for other people to point it.
Also, you're twisting my words. I never said "devs never intended", I said "they didn't think about those futures". There is huge difference.
You can't complain that you bought this game expecting those futures to be in the base game when you had abundance of information about most - if not every - aspect of the game before release via dev-diaries. That's especially true when the future you mention appear 15 months after the release (Art of War).
Extreme example: Playing the first ever GTA game back than and slapping the developer complaining "why the hell isn't it in 3rd person view?!".
Iberian Wedding has nothing to do with heirs.In another game the IW fired with Castille divided 3 ways between Aragon, catholic Granada and Castille itself.
These deterministic events need more checks to make sure they happen in realistic situations.
Nothing to do with heirs, but everything to do with lack of checks for such events.Iberian Wedding has nothing to do with heirs.
But yes, preferably by changing things so they are no longer needed(I only ever saw Spain form without the event once in the 1700s) but I see that about as likely as a naval rework and less likely than a rework for East Asia.
Customer entitlement (and entitlement in general) has become such a problem in our society. The fact that you can't afford the DLC doesn't make the DLC overpriced. The fact that they were able to find things to add or improve in the game doesn't mean it was released incomplete. And the fact that you don't like something doesn't make it wrong.
What does "they didn't think about those futures" mean? Did you mean features?
My post was arguing that some features, which in some cases were fixes (i.e. combining custom-named armies), should have been in the game at launch and because they weren't
Wouldn't that be along the lines of 'Dev posts' at the top right?
To clarify: I don't mean dev posts would be set that colour, I mean that devs would set other folk's posts that colour, if they debate the same old topics, so I may skip the inanity at my convenience.