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The Russian Empire

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These should have been included in the base game or made free as part of the next update. Shame you're once again milking your devoted fanbase despite CK3
having sold over 2 million copies...
 
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Tanuvein

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I was somewhat interested, but the quality and quantity of events in the base game and Royal Court are too inadequate to encourage me to pay for this.
 
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Zamarak500

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Honestly, I am more hyped for this than I was for Royal Court.

I feel like these packs (be it culture packs or event packs) should be where the future of CK3 is. Quick bursts of awesomeness.
 
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Torredebelem

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Bro I'm not going to pay 5 bucks to have the chance of seeing my cat getting yeeted away by a catapult, I don't want to feel bad playing.


You can mod that silliness that goes contrary to the suspension of disbelief out, that's what I will do immediately after getting the DLC. Hopefully most other events doesn't reveal such poor, infantile and silly ideas....
 
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Volodio

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I've been critical of this DLC, but we *are* getting a warfare rework (at least, of the AI) in the free patch, and I am very excited about that. That shouldn't be lost in all this.

That said, I would really like to hear about what's coming next for CK3 (and when it's coming!), and I will be sorely disappointed if the future looks like more event packs and not expansions/flavor packs for low-content areas.
You shouldn't be paying accept a DLC just because they're addressing the broken AI in the free patch. That's like accepting a DLC because they're fixing bugs. The broken parts of their game should be fixed for free and there shouldn't be any expectation of paying them for this aside from what you've already paid.
 
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alsy

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Bro I'm not going to pay 5 bucks to have the chance of seeing my cat getting yeeted away by a catapult, I don't want to feel bad playing.
Then don't buy it? I also feel that I can find decent mods that add events on par with the DLC. But somehow I never tried such things. Maybe mod users can chime in and tell me how decent event mods can be in general. The annoying bit for me is actually the fact that it's 5 bucks cheap. I thought it would be around 15 or something and I was not going to buy it until a sale or whatever. I really don't know whether to get it or not now. Freaking Paradox, man.
 

Axis89

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You can mod that silliness that goes contrary to the suspension of disbelief out, that's what I will do immediately after getting the DLC. Hopefully most other events doesn't reveal such poor, infantile and silly ideas....
Ypu can't expect that to be normal practice of every customer. It's not a responsibility of a consumer to be a modder of there are things added that isn't to their liking.

Also, 100 events.. that's not much when I also think about how big the world is and then how bland previous events mostly have been.
 
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Fou Lu

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I don't belive "it were flipped". FPs also had patches, but content/price ratio was better (FP+patch). It's just content/price ratio changing for worse. We will just get less (EP+patch) for almost the same price. FP price increase also isn't a "flipp". Just price raise. I see this as trend.

I'm afraid we'll get even less content for more money in the future. I don't want to support it. That's what I mean.
An event pack must not be bad I like it actually, but thats something people have to decide for themself.
But Im totally with you in terms of flavor packs and the big ones, we should keep an eye on future content and its new price now.
The flavor packs were already small, but the low price made it ok for me, but now...well we will see if they up the content with the price.
 
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LordofLight

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So... this is worrying.

Firstly I'm fine with this model of content in the sense if we give you a small DLC to fund key mechanics. All this to avoid locking them behind DLC so we can always use them for further expansions or patches. Plus more mods will be more willing to use them knowing EVERYONE has access to them.

I'm not happy with the direction of CK3 in tone. I think the best comparison I can make to this is CK2 with supernatural stuff. Although for me it wasnt as immersion breaking most of the time. Simply because I saw it as peasants and lords being very uneducated about how the world works, and rather superstitious, resulting in them interpreting things in strange, strange ways.

Some events of course were actually supernatural, but even some of those can be hand waved as something happened but it was attributed to the supernatural.

Plus of course Glitterhoof and some other rare silliness. But that had its charm because it was rare and thus a NOVELTY. The same could be said for all the reddit memes and videos on the silly stuff in CK2. It was novel and interesting because it wasnt that common. The backdrop was a fairly serious world and the contrast made it all the more interesting/bizarre.

But...

In CK3 it is by no means rare nor a novelty and with how it is used to market an event DLC it feels kind of worrying with the direction of the game. It's like they took the idea of funny stuff happening but missed the point of why it was compelling. I'm fine with levity because moments of levity make everything else stand out all the more. But there has to be a limit to it. People are complaining about it because it feels like it's overdone. Its juvenile. It feels like the CK3 team doesn't know what direction to take CK3.

Some things they have a handle on, like mechanics in patches and else in DLC. Kinda great. But the way they fail at explaining this, the handling of prices, the direction of tone. It's all over the place.
 
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Garbon

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You can mod that silliness that goes contrary to the suspension of disbelief out, that's what I will do immediately after getting the DLC. Hopefully most other events doesn't reveal such poor, infantile and silly ideas....
Pay 5 bucks and then start modding out the content you paid for...?
 
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Herennius

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I'm afraid we'll get even less content for more money in the future. I don't want to support it. That's what I mean.
At least a part of that happening is called inflation. You get less and less for your money, so you would need to stop supporting the world, if you think your general statement to the end... And the strange thing is: As long as it is not going out of control, it less than an evil than its opposite (deflation). I concede that the overall price raise of the DLC is steep and the retroactive thing is another questionable move, but some price climbing over time itself isn't.
 
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Trinita132

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I don't know if I'm correct but I imagine that the work to make a DLC with mechanics or flavors takes much more time and effort to develop (programmers, 3D artists, 2D artists ...) than a simple event DLC where you just need some writers and maybe one or two 2D artists.

If this DLC sells well then why would they bother to make bigger DLC if you can just sell multiple event DLCS that will take 10x less effort?
 
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grommile

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If this DLC sells well then why would they bother to make bigger DLC if you can just sell multiple event DLCS that will take 10x less effort?
Stellaris DLCs are mostly "extra content" layered on top of new mechanics from the accompanying free update.

(Example: the Galactic Community is a free feature; the DLC accompanying that free update adds extra content to the GC.)

The free update accompanying this event-pack DLC adds a new system (Memories) that Paradox can use in future updates (and that modders can do cool things with).
 
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