A player cannot get annexed by event. However, there are several event options that allow this to occur, or rather, "occur". In some cases this can be exploited by taking the annexation option. For example, if you play Gelderland and choose the annexation option, you can become the Netherlands with German and Dutch culture! Plus, you will avoid the usually-catastrophic results of refusing annexation.
It's my opinion that in every case where there's an option leading to event annexation, that option should be made AI only. There probably aren't TOO many, and it wouldn't be too hard to make AI dupes of them. You could rely on the player not choosing the illegal exploit option, but why allow an illegal exploit option in the first place?
It's my opinion that in every case where there's an option leading to event annexation, that option should be made AI only. There probably aren't TOO many, and it wouldn't be too hard to make AI dupes of them. You could rely on the player not choosing the illegal exploit option, but why allow an illegal exploit option in the first place?