Annexing the New World (and a couple of other minor questions)

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Cuenca Guy

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Things are going pretty well in my 1.22 Ottoman WC attempt, but I'm needing to figure out New World conquest. I'm sure most decent players could be a lot faster, but this is my 4th game. Admittedly, I've had a couple of save points and gone back twice to figure things out (once as I was understanding the absolutism mechanic and once when I didn't realize how weak my troops are against Europeans and needed to position more before attacking...I probably had no need to go back either time), but I'm not too concerned about "cheating" as this is my first game after 1.11.4 and also my first game that I played past the early 16th century. I'm more interested in learning and having fun than whatever someone's idea of "legitimate" is, and they were more about learning than about avoiding RNG or anything else. I plan to try an Austrian HRE WC next (I'm hooked on WC attempts with this game), and I plan not to have save points on any other games going forward. Anyway, here's the state of the world in 1721. I'm at 9950 development with a further 426 development between my vassals, so if I do it right, I shouldn't have any trouble finishing within 100 years.

https://imgur.com/a/JSGSf
JSGSf


The Old World looks to be easy enough to finish conquering, but I'm not sure how the New World works. There might be a nation or two over there, but it's primarily colonial nations. So, how do I conquer that stuff? Do I choose the colonies when I peace a country out, or do I go for a full annex of the nation and inherit their colonies? If the latter, how do I make sure that I don't weaken them so much that their colonies get independence? Do I need troops in the New World for anything other than conquering independent nations? Is there a way to quickly see the provinces I need to full annex a nation if I can ignore their colonies in a peace deal?

I'm eight years from Admin 26 where I plan to get Exploration Ideas as this game was started without Mare Nostrum. I'm not sure what other complications that might bring me.

In addition to all of those questions, is there a good reference for learning how to deal with the estates? I have the Cossacks off as well, but I'd like to learn that mechanic. Also, is there another nation besides Austria that would be easy but interesting to do a WC after I finish this Sunni Ottoman run? I have all DLC besides El Dorado (might get soon as I'd love to play the Inca), Mandate of Heaven, Third Rome, and Cradle of Civilization. Thanks in advance for any help/advice as this forum has been awesome.

Edit: added a link as I can't figure out how to embed the image.
 
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TheMeInTeam

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You crush a colonizer, and take done new world provinces.
Then you go it again, and "cede colonial region". Repeat.
May help to have an army or five in the new world.

Much better is to full annex colonial overlords to inherit their colonial nations directly. With imperialism or especially spread revolution CB this is not hard to accomplish.

The final ones can be picked off by giving to CN or even taking the age of revolutions perk that lets you ignore coring range.
 

Cuenca Guy

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Much better is to full annex colonial overlords to inherit their colonial nations directly. With imperialism or especially spread revolution CB this is not hard to accomplish.

The final ones can be picked off by giving to CN or even taking the age of revolutions perk that lets you ignore coring range.

I don't have the age mechanic stuff (that's MoH?), so how would I give provinces to a CN? A spread the revolution CB requires a certain government? I didn't think I had to do it the way the other poster said. I can see that would work, but I'd have to core 5 provinces first (assuming I can) and then attack the overlord more times. As it stands, the only colonizer I should have to go to war with more than twice is France.
 

tirroj

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A spread the revolution CB requires a certain government?

You need to be revolutionary to get this CB. To achieve that, revolutionary rebels have to break your country. If you are the first country to become revolutionary, than you get a really nice buff called revolution target. I'm not sure if you get the CB when you arent the first country to become revolutionary.

Keep in mind that becoming a revolutionary republic will lower your maximum Absolutism. You can increase it a bit when you become a revolutionary monarchy.
 

TheMeInTeam

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You need to be revolutionary to get this CB. To achieve that, revolutionary rebels have to break your country. If you are the first country to become revolutionary, than you get a really nice buff called revolution target. I'm not sure if you get the CB when you arent the first country to become revolutionary.

Keep in mind that becoming a revolutionary republic will lower your maximum Absolutism. You can increase it a bit when you become a revolutionary monarchy.

You don't need to be broken. You need to trigger the revolution disaster and have rebels of any kind occupy the capital, which immediately makes you target of revolution.

Rev republic has less max absolutism than monarchies, but no penalty. If you did court and country and have 100% or more religious unity, you can keep absolutism at 100 while you are a revolutionary republic. This is useful, since you have a 0% chance of regency and a guaranteed admin point floor of 4 from ruler and likely plenty of MIL to boost RT and re-elect.

You can probably take upwards of 800 development per war if you have rev CB and diplomatic. It's extremely powerful, though late in the game.