Stats
Horribly sorry Frunco, we behaved like bastards
Which most of us are but still this is not right
Horribly sorry Frunco, we behaved like bastards
Which most of us are but still this is not right
get on icq evil oneMaciejus said:Sorry Fnuco. This example shows how important role plays BB in Animal Farm.
Tonioz said:- Austria refuced 50 ducats peace, so following KJ traditions, i harshly increased my demands and doubled them when steamrolled them - peace was signed for 100 ducats.
------ 1534 ------ ------ 1619 ------ ------ 1683 ------
INC MP ∑T I% INC MP ∑T I% INC MP ∑T I%
ENG 1000 40 50 5 3800 110 96 7 6000 125 130 3
FRA 800 113 50 6 3600 180 78 29 7100 200 118 32
O E 2500 266 53 4 3300 350 84 17 6200 370 110 7
POR 1400 40 61 5 3800 38 105 9 9000 42 150 5
RUS 900 130 47 1 3500 290 63 17 4400 275 91 18
SPA 1300 109 57 8 1900 135 90 10 2300 180 121 6
Daniel A said:Eh, what do you mean Tonio?
Daniel A said:Code:------ 1534 ------ ------ 1619 ------ ------ 1683 ------ INC MP ∑T I% INC MP ∑T I% INC MP ∑T I% RUS 900 130 47 1 3500 290 63 17 4400 275 91 18
fraese said:Poor ghosted Russia. MP actually declined? What's up with that? Income is the same as the previous session.
Daniel A said:I do not really know. I was myself quite surprised by this so I started up as RUS this morning and checked but the number was exactly right.
It could have to do with MP from vassals. Did you have a vassal before but not now and are you on comparateively low centralisation?
Daniel A said:Personally I believe I will give this campaign only one more chance. If we do not have a good session next weekend with good attendence I see little reason to continue it although things are starting to look bright for France.
It is then probably better that FAL starts up his new Sunday game with a more reliable crew.
Daniel A said:Billy lost his computer.
We need a NL a Sweden and an OE.
It is then probably better that FAL starts up his new Sunday game with a more reliable crew.
fraese said:I'm of pretty much the same mind here, this campaign has always had a lot of potential and some interesting dynamics, but finding subs and perms has made it a real pain to GM.
:wacko:billy bob said:We have found the problem and hopefully Ill have it running by this session. Please arrange a sub anyways in case it does not fix. Thanks.