I don't like your game anymore. It's bugged. And it has lost its spark.
The vanilla was really great. It was complex, yet graspable and dynamic.
With the Aztecs you have introduced battle freezes. I didn't like the ripoff but whatever, it's popular and people like it. Maybe next expansion will suit me better.
I didn't like the lizards either, but okay. Now I decided to finish playing their campaign before starting the expansion and guess what? Another set of freezes. This time not only in combat but also on strategic map during enemy turn. I guess it's the same crap as in the tactical combat. A unit stuck in never-movement until you figure out which one is broken, select it and it unstucks.
I really tried to love this game, I have been a fan of AoW since AoW1. You have always delivered great games, but what you show here is the classic modern low quality crap. Seems, like you are trying to outrun your bugs with new features.
I must say I feel like you have lost your direction. Let's take AoW3. Golden Realms added to the game in a way that didn't break it. Eternal Lords was a blast, but still it fit in the world and it didn't break the immersion. I was excited about them, they expanded the game. Also quality wise. What you are doing here seems like an afterthought. Okay, we got this game and Paradox told us we need to milk it for at least two years. So, what can we screw on the top of it so that the customers will still buy it?
I find the void invasions cheap and uninteresting. I get it, Paradox told you Stellaris has this endgame enemies that mix up the lategame. So you implemented it. Paradox told you to make many DLCs so that you'll keep the money coming in. I don't mind paying you a few bucks every few months if it keeps you going. I mind playing a game that is bugged and the quite frankly boring at this point. It would be perhaps interesting if AIs really worked together to defeat the common foe, but they have hard time surviving on their own, let alone coordinating something.
The game has become a tedium of too many systems and artificially prolonged game for me. I remember having great memories of playing AoWs because playing them made stories. Here I somehow feel like I am just in another work shift, going through a complex set of tasks. The joy is somehow gone.
Maybe you are trying to make it into civ or EU too much? Going away too far from your roots? I don't know.
The vanilla was really great. It was complex, yet graspable and dynamic.
With the Aztecs you have introduced battle freezes. I didn't like the ripoff but whatever, it's popular and people like it. Maybe next expansion will suit me better.
I didn't like the lizards either, but okay. Now I decided to finish playing their campaign before starting the expansion and guess what? Another set of freezes. This time not only in combat but also on strategic map during enemy turn. I guess it's the same crap as in the tactical combat. A unit stuck in never-movement until you figure out which one is broken, select it and it unstucks.
I really tried to love this game, I have been a fan of AoW since AoW1. You have always delivered great games, but what you show here is the classic modern low quality crap. Seems, like you are trying to outrun your bugs with new features.
I must say I feel like you have lost your direction. Let's take AoW3. Golden Realms added to the game in a way that didn't break it. Eternal Lords was a blast, but still it fit in the world and it didn't break the immersion. I was excited about them, they expanded the game. Also quality wise. What you are doing here seems like an afterthought. Okay, we got this game and Paradox told us we need to milk it for at least two years. So, what can we screw on the top of it so that the customers will still buy it?
I find the void invasions cheap and uninteresting. I get it, Paradox told you Stellaris has this endgame enemies that mix up the lategame. So you implemented it. Paradox told you to make many DLCs so that you'll keep the money coming in. I don't mind paying you a few bucks every few months if it keeps you going. I mind playing a game that is bugged and the quite frankly boring at this point. It would be perhaps interesting if AIs really worked together to defeat the common foe, but they have hard time surviving on their own, let alone coordinating something.
The game has become a tedium of too many systems and artificially prolonged game for me. I remember having great memories of playing AoWs because playing them made stories. Here I somehow feel like I am just in another work shift, going through a complex set of tasks. The joy is somehow gone.
Maybe you are trying to make it into civ or EU too much? Going away too far from your roots? I don't know.
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