Dexter_PL said:in this game, there was NO SUPL TRICK. I just send some extra free suplies to UK and other minor alies. Its my choise, what i want to do - built new units or produce suplies and give them to alies!! Only problem in that game was very poor dans game. He isnt noob. He is simply poor player. Thats only problem.
In 1936, 1937,1938, the Americans were not giving away anything to anybody.
Taking advantage of the fact that the natural alliances in the game, make it so all the resource rich/supply heavy nations are on one side, and the resource poor/supply poor nations are on the other, and then magnify that effect by just giving stuff away, as if the US had ESP and knew in 1936 that it was going to be in a war with Germany in 1941, and in an alliance with Joseph Stalin in 1941 (
The US is not an ally of UK or USSR until it joins the war, and the game is not at all balanced for such MP exploits. All the resources and supplies are balanced for SP on the basis that US will be trading in exchange with UK and giving just as good deals to Japan, and worse deals for USSR, even a little bit to Italy and Germany. That is the way the game is designed, and the way it is balanced.
Here are the values from the 1936 USA.ai file.
favored = {
JAP = 100
FRA = 100
CAN = 100
AST = 100
NZL = 100
ENG = 100
BEL = 90
HOL = 90
SPR = 30
POL = 20
CZE = 20
TUR = 10
IRQ = 100
PER = 100
POR = 10
CHI = 10
}
According to this if you are giving away supplies to England, you should be giving them Japan as well. USSR doesn't even make the list.
The fact is that the US giving supplies away is just front end loading the US power into the begining of the war, and those units being produced are US units not British ones, when in fact US power is not supposed to be available to the Allies until the middle of the war. So yes, the game is not balanced to have the US make British units in 1938 for use in 1939, it is designed so that the US will will make US units for use in 1941. That is how the game is balanced.
Germany needs that head start at the begining of the game, poor play or good.
The results are predictable. As far as I am concerned the US giving anything away in the pre-war years is gamey. Why bother? Why not just make the US player sell to UK at 50% or some reasonable rate of exchange? That is how you get a good long game.
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