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boromir

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Oct 3, 2002
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steveh11 said:
In Sim City there used to be a newspaper headline that came up as often as not, which seems appropriate here:
"Naysayers say Nay!"
;)
Steve.

Doesn't seem quite appropriate. The stance taken by some here is backed up by arguments and genuine concerns. Certainly more constructive than just saying "Great!" "Yey!" "Hurray!" (not that I deprecate such comments - everyone is entitled to express their opinion).
 

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Zorgoth said:
While I might quibble that indefinite leases basically equals annexation, I would certainly agree that it province swapping for techs is rather unlikely in this time-frame.

It would jus tend up producing silly trades...just as German is about to begin its assult on Poland, the Wehrmacht discovers that Western Poland was traded to the S.U. for improved caol to oil conversion tech...oh well, there goes the war :rofl:
I doubt a country will trade away national province - as in Vicky.
 

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Zhouvas said:
I don't like this idea at all. There could be so many potential abuses with this. Say you're playing as Poland, and 1939 comes around and Germany declares war on you. You could sell away all of your provinces that are located on the German border to Russia, or the U.S. Same with France, just sell away the provices on the border with Belgium, and the Germans are forced to attack through the Maginot. Events could easily be used to show the very few land exchanges that could have happened in our timeline. This feature, if added like in Victoria, will bring many abuses.
Sorry, but thats not really important. I mean, in this game you can just as easily use cheatcodes and file editing to similar effect, so new feature doesn't change anything.
 

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Suvorov said:
So because the US used some remote British island, you want this incorporated in the game, giving, let's say, Germany the possibility to buy Poland instead of conquering it? We've seen how minors work in Vicky. As Sweden, you could buy Finland from Russia! As China, you could jump start your industrialization by selling off some of your useless lands to eager Western powers... Yep, that's what we need in a WWII-game of strategic proportions... :wacko: I really can not see what this would add to the game apart from yet another way for a human player to abuse game dynamics. It wasn't something that happened on a "regular basis", nor was it something that was important for how WWII turned out; i.e. not vital to put into the game. Military access could similate this all quite well...
As i said, i doubt any country will sell national province.

What possibility this gives, for example - say that Italy and Germany conquer Yugoslavia and France, later on, for example, they may be willing to swap conquered lands.

EDIT/ Well, as already said by Copper Nicus :eek:
 

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DarthMaur said:
As i said, i doubt any country will sell national province.

What possibility this gives, for example - say that Italy and Germany conquer Yugoslavia and France, later on, for example, they may be willing to swap conquered lands.

EDIT/ Well, as already said by Copper Nicus :eek:

ehm yes well I am sure Paradox will be able to code the game so the ai recognizes what a good trade is and the system will not be prone to exploits.... :rolleyes: After all HOI/VIC/CK are all exploit free ;)...

I suggest u read this thread:

http://forum.paradoxplaza.com/forum/showthread.php?t=167609

I dont want to repeat all the comments.. :wacko:

F
 

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Darkrenown said:
As for chess, well, it's basic rules are pretty simple, and it did have a rather long beta period ;)
:rofl:

Orthank said:
Exactly less complex game - easier to spot bugs, possible exploits and set AI.
And less realistic and fun. Surely we don't want axis and allies.
 

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This little teaser looks really good indeed...interaction between countries will certainly be much improved, it would seem. :)
 

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mabus said:
Hey I have an idea , why dont all you people who want an exact WWII replica , just turn on the History Channel, or find some nice NON-INTERACTIVE game to play.

Thr entire point in a game is to do things diffrently and see how you would have fared, not to see how well you can mimic Hitler's stupid eastern campaign mistakes , or see if you can loose the war as Japan by pissing off the US.

What if as Poland , you decide to let Germany have Danzig , so you dont get your arse kicked?

.... Never would have happened! You say...

Would have if I had been there .

What if the United Kingdom had signed a peace with Germany after the fall of France?

.... Never would have...

Of course it didnt happen, if I want a bloody history lesson , Ill go back to school, I'll pop in a movie , not PLAY a GAME.

Having alternate choices from history is what makes it REPLAYABLE , not to mention fun. If the people you play with or you , like to use , or cannot avoid using cheats or exploits, then join the military and do some real fighting!

BACK TO TOPIC : I would like the idea of being able to make those historical diplo choices from scratch. Will I demand the Sudatenland (sp...) or will I pressure Poland first? Will I push for the Anschluss wirh Austria or will I pressure France and United Kingdom to return my colonies? I love OPTIONS.

Keep it varied Paradox, and let me conquer the world in my own fashion!

I'm not saying that the game should be the exact thing every time, that would be awefully boring. I'm saying that the amount of exploits used with this feature would be horrible. You could just sell everything off. Say there's 50 German divisions in Russia, and you're playing as Russia. You could easily sell off the provinces around the divisions to some neutral nation like Sweden, causing the Germans to be unabled to get resupplied and eventually dying off. Also, like I said in my previous post, you could just sell off the border provinces with a country, forcing them to do suicidal amphibious landings.
 

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Zhouvas said:
I'm not saying that the game should be the exact thing every time, that would be awefully boring. I'm saying that the amount of exploits used with this feature would be horrible. You could just sell everything off. Say there's 50 German divisions in Russia, and you're playing as Russia. You could easily sell off the provinces around the divisions to some neutral nation like Sweden, causing the Germans to be unabled to get resupplied and eventually dying off. Also, like I said in my previous post, you could just sell off the border provinces with a country, forcing them to do suicidal amphibious landings.

My guess would be that in HoI2 you won't be able to BUY (others) or SELL (your own) national provinces.
 

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Zhouvas said:
I'm not saying that the game should be the exact thing every time, that would be awefully boring. I'm saying that the amount of exploits used with this feature would be horrible. You could just sell everything off. Say there's 50 German divisions in Russia, and you're playing as Russia. You could easily sell off the provinces around the divisions to some neutral nation like Sweden, causing the Germans to be unabled to get resupplied and eventually dying off. Also, like I said in my previous post, you could just sell off the border provinces with a country, forcing them to do suicidal amphibious landings.

Well, the former can in all likelihood be prevented by forbidding sales of provinces belonging to a non-annexed country, and/or an country you're currently at war with.