17028 said:Chess also has a lot less complex game mechanic than most computer games.
Exactly less complex game - easier to spot bugs, possible exploits and set AI.
17028 said:Chess also has a lot less complex game mechanic than most computer games.
Even then, public beta phase for chess lasted what, 100 years?Orthank said:Exactly less complex game - easier to spot bugs, possible exploits and set AI.
Darkrenown said:Hmm, What about Italy/Japan with Vichy France?
Tambourmajor said:Even then, public beta phase for chess lasted what, 100 years?![]()
Well, I hope this option doesn't lead to exploits. But trading Diego Garcia for destroyers/ressources *should* be possible, IMO.Orthank said:Trading large territories is scince fiction, it would lead to collapsing the government, coup, or assasination the leader like Stalin or others.
I hope this option will be wipe.
Japan only demanded military bases and airfields from vichy.Fiendix said:italy and Japan demanded territory from Vichy - they did not give anything in return.. thats what we got the event for - or maybe demand cores after vichy is created..
F
Van der Gent said:Japan only demanded military bases and airfields from vichy.
Japan flOW demanded of the Vichy French government that it he allowed to
set up bases within Indo-China using the threat of possible British or Chinese
incursions as a reason. The Vichy government was in no position to resist. Britain,
USA, and the Netherlands East Indies reponded by freezing Japanese
assets and abrogating trade treaties, measures which the Japanese reciprocated.
By moving into Indo-China (on 28 July 1941) Japan acquired access to valuable tin,
rubber, oil, and other resources while denying them to other nations,
such as the United States, who had traded with Indo-China.
On 1 August 1940 the Japanese government presented Vichy with further demands:
"...right of transit for Japanese forces through Indo-China; construction of
airfields in the colony; and agreement in principle to an economic arrangement
which would bind Indo-China securely to the Japanese sphere." Again Vichy turned
to the US for support; again it was not forthcoming. Nevertheless, General
Weygand, Vichy Minister of Defense, initially favored military resistance, but
the Cabinet eventually concluded that resistance would be doomed to failure and
Indo-China would be permanently lost. On 29 August a preliminary political
agreement recognizing Japanese interests in the area was signed. Next day the
Japanese Army presented additional military demands which amounted to virtual
occupation.
Raczynski said:But you woudn't give Warsow in enchange for some techs. And AI will probably do it![]()
Fiendix said:Code:Japan flOW demanded of the Vichy French government that it he allowed to set up bases within Indo-China using the threat of possible British or Chinese incursions as a reason. The Vichy government was in no position to resist. Britain, USA, and the Netherlands East Indies reponded by freezing Japanese assets and abrogating trade treaties, measures which the Japanese reciprocated. By moving into Indo-China (on 28 July 1941) Japan acquired access to valuable tin, rubber, oil, and other resources while denying them to other nations, such as the United States, who had traded with Indo-China.
http://www.socc.ie/~smurray1/Interesting/Prelude_to_War/prelude_to_war.html
Code:On 1 August 1940 the Japanese government presented Vichy with further demands: "...right of transit for Japanese forces through Indo-China; construction of airfields in the colony; and agreement in principle to an economic arrangement which would bind Indo-China securely to the Japanese sphere." Again Vichy turned to the US for support; again it was not forthcoming. Nevertheless, General Weygand, Vichy Minister of Defense, initially favored military resistance, but the Cabinet eventually concluded that resistance would be doomed to failure and Indo-China would be permanently lost. On 29 August a preliminary political agreement recognizing Japanese interests in the area was signed. Next day the Japanese Army presented additional military demands which amounted to virtual occupation.
http://history.acusd.edu/gen/WW2Text/wwt0041
Japan basically moved into those terrains and controled them. So it was *not* only getting bases.
Need I post more?
F
boromir said:The Soviet Union did not give huge amounts of land in trade deals with Germany. Please look up your history sources. The comment made was meant as a joke, about initial Barbarossa successes.
Orthank said:Exactly less complex game - easier to spot bugs, possible exploits and set AI.
Fistandantilus said:Then do not abuse it. The "ask military access to attack a third country" is considered abuse in HOI1. That's why I never do that because I consider it a lame tactic.
I can play a game without abusing of every single feature that gives the human player an advantage against the AI and enjoy it the same. And in MP is just easy to have a few house rules that limit this behaviour to what is acceptable by everyone.
OTOH I consider a welcome addition a feature that allows me to partition conquered land between allied nations. If I want to give bessarabia to Romania in exchange of that land in ukraine who is occupied by rumanian forces I should be able to ask ingame instead of having to edit savefiles.
I prefer to have a tool which is sometimes useful and sometimes not rather than having nothing at all.
Agree completely. Actually, that whole problem is the main reason I will not play MP over the 'net, preferring face-to-face.Darkrenown said:House rules. Someone cheats, you kick them.
All it takes is some weighting of the provinces: I can't see France trading Paris for techs, for example, but I could see Italy trading in some colonies for a mixture of trade deal, tech and equipment, under the right circumstances. Im sure there are other ways of regulating it as well - like "You can't trade national provinces" - so don't fret just yet.eye-switcher said:Yes sure we can negliect the possibility to trade for provinces but who can guarantee that the AI wont trade with AI for all kind of weird deals including provinces, if this is not regulated hard in Vic2 oops sorry HOI2 then we will have a very strange map after a while.
Im buying this game to play a ww2 game not to play a game that just using the timeperiod for anything to happen, except time-machines apparently![]()
steveh11 said:All it takes is some weighting of the provinces: I can't see France trading Paris for techs, for example, but I could see Italy trading in some colonies for a mixture of trade deal, tech and equipment, under the right circumstances. Im sure there are other ways of regulating it as well - like "You can't trade national provinces" - so don't fret just yet.
In Sim City there used to be a newspaper headline that came up as often as not, which seems appropriate here:
"Naysayers say Nay!"
Steve.
P.S. I'm going to buy the game to play it. If I want to see WW2 as it happened, I'll watch "A Bridge Too Far" and other similar films.
(I won't watch "U-571", or "Pearl Harbour",obviously :rofl: )