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diegosimeone

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Some holy sites for the Hellenic one:

Aornon oracle. In Thesprotia, it was the "cave of Death" and also an entrance to Hades' lair where all the dead people would be. It allegedly had poisonous gas rising from within.

Dodoni oracle. Probably the 2nd most famous in Greece after Delphi.

Didyma (Miletus). Didyma means twins. It was the site of the most important oracle in what is today western Turkey (known then as Ionia)

Claros. Also in Ionia, founded by Mando, daughter of Tiresias. It was near Ephesus.

I like the idea by the way. Just posting these in case someone has an idea of what to do with multiple oracles :D
 

superskierpat

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religion_group = pagan_group

So really any Pagan religion controlling the Latin Empire or Byzantium empire can restore it now.

Time to create a Norse Roman Empire.
There you go ;)

I have a suggestion to expand the flavour associated with the Hellenic polytheism. It'd be good to have the possibility to re-create the oracles of the Sibyl at Cumae (Neapolis) and the Oracle of Delphi (I don't remember what are the holy sites for the hellenic religion, but both should be holy sites).

Once you've re-created the Oracles, you should be able to visit the Sibyl / Oracle to receive your prophecy, once per lifetime, similar to how christians can go on pilgrimage to Holy Sites. Then you'd receive your prophecy, which might vary a lot and which have a different impact on your character. It might be incoherent hogwash, very scary, disappointing, make you ambitious... there are many possibilities.

Some holy sites for the Hellenic one:

Aornon oracle. In Thesprotia, it was the "cave of Death" and also an entrance to Hades' lair where all the dead people would be. It allegedly had poisonous gas rising from within.

Dodoni oracle. Probably the 2nd most famous in Greece after Delphi.

Didyma (Miletus). Didyma means twins. It was the site of the most important oracle in what is today western Turkey (known then as Ionia)

Claros. Also in Ionia, founded by Mando, daughter of Tiresias. It was near Ephesus.

I like the idea by the way. Just posting these in case someone has an idea of what to do with multiple oracles :D
I'll write down those ideas for the hellenic update.
 

superskierpat

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Has the mod's compatibility patches been updated? Can I use this with PB and VIET in the latest versions of all three?
Sorry most of my efforts are concentrated on my finals and on the nex update, I should be releasing the celtic update sometime after christmas, probably before january the 7th (when uni starts again) if all goes well.
 

SirLoyalHeart

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Superskierpat, thank you for this mod! As far as I can tell this version is intended for 2.0, however, I don't know the Steam trick (or if it's working right now or possible at all anymore.) to revert and have been playing in 2.1 and I haven't experienced any problems, except when I try converting it to EUIV. So this may be a stupid question if it is indeed because I'm playing 2.1, but perhaps you or someone else has had luck converting the mod save to 2.1 to EUIV? I've tried putting the additional converter files in both CK2 and EUIV's mod files separately (I tried EUIV because I couldn't get it to work after having it in CK2). The converted save file doesn't appear alongside the others in EUIV in any case. I'm playing as the Reformed Druidic Welsh Emperor of Britannia if that may make a difference. I am not playing with any other mods.

Two additional questions, will the Arch Druid call great holy wars only for Brythonic holy sites and does he work like the vanilla religious heads which are now dynamic? It's 988 and everyone including the reformed Tengri religion are launching great holy wars. I even successfully defeated the infidel Pope Sergius III's Crusade for England but my Arch Druid has yet to call any great holy wars though I've not yet taken the last remaining holy site in France.
Thank you!
 

Kapitalisti

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Superskierpat, thank you for this mod! As far as I can tell this version is intended for 2.0, however, I don't know the Steam trick (or if it's working right now or possible at all anymore.) to revert and have been playing in 2.1 and I haven't experienced any problems, except when I try converting it to EUIV. So this may be a stupid question if it is indeed because I'm playing 2.1, but perhaps you or someone else has had luck converting the mod save to 2.1 to EUIV? I've tried putting the additional converter files in both CK2 and EUIV's mod files separately (I tried EUIV because I couldn't get it to work after having it in CK2). The converted save file doesn't appear alongside the others in EUIV in any case. I'm playing as the Reformed Druidic Welsh Emperor of Britannia if that may make a difference. I am not playing with any other mods.

The converted files for this mod go to their own folder in Documents\Paradox Interactive\Crusader Kings II\AncientReligions\eu4_export , moving them from there to the CK2 folder worked for me even though I was using the newest version of CK2. I did have trouble with the religion icons and had to fidget around with the converted_religions.txt file to make them match up.
 

Galaahd

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I think the holy sites for Hellenic religion should be more spread out than just Greece. Having one in Asia Minor and one or two in Italy seems more balanced.
 

superskierpat

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Superskierpat, thank you for this mod! As far as I can tell this version is intended for 2.0, however, I don't know the Steam trick (or if it's working right now or possible at all anymore.) to revert and have been playing in 2.1 and I haven't experienced any problems, except when I try converting it to EUIV. So this may be a stupid question if it is indeed because I'm playing 2.1, but perhaps you or someone else has had luck converting the mod save to 2.1 to EUIV? I've tried putting the additional converter files in both CK2 and EUIV's mod files separately (I tried EUIV because I couldn't get it to work after having it in CK2). The converted save file doesn't appear alongside the others in EUIV in any case. I'm playing as the Reformed Druidic Welsh Emperor of Britannia if that may make a difference. I am not playing with any other mods.
I'm surprised it works at all for the beta patch, but Kapitalisti seems to have it working.


Two additional questions, will the Arch Druid call great holy wars only for Brythonic holy sites and does he work like the vanilla religious heads which are now dynamic? It's 988 and everyone including the reformed Tengri religion are launching great holy wars. I even successfully defeated the infidel Pope Sergius III's Crusade for England but my Arch Druid has yet to call any great holy wars though I've not yet taken the last remaining holy site in France.
Thank you![/QUOTE]
I'll investigate

I think the holy sites for Hellenic religion should be more spread out than just Greece. Having one in Asia Minor and one or two in Italy seems more balanced.
Well there is one in rome no?
 

SirLoyalHeart

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The converted files for this mod go to their own folder in Documents\Paradox Interactive\Crusader Kings II\AncientReligions\eu4_export , moving them from there to the CK2 folder worked for me even though I was using the newest version of CK2. I did have trouble with the religion icons and had to fidget around with the converted_religions.txt file to make them match up.

Thanks Kapitalisti, I was unaware of the export's location and they were there. I think I'm having the same problem, at least in my converted game for EUIV my religion shows as noreligion, is there any chance you could post me the code you have in your converted_religons.txt file? Mine is empty and though looking at the game files has made me want to learn I have no clue about this engine. I'd be very grateful!
 

Kapitalisti

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Thanks Kapitalisti, I was unaware of the export's location and they were there. I think I'm having the same problem, at least in my converted game for EUIV my religion shows as noreligion, is there any chance you could post me the code you have in your converted_religons.txt file? Mine is empty and though looking at the game files has made me want to learn I have no clue about this engine. I'd be very grateful!

Of course, the file looks like this:

pagan = {
west_african_pagan_reformed = {
color = { 91 49 13 }
country = {
tolerance_own = 1
tolerance_heretic = -1
}

heretic = { OLD_WEST_AFRICAN }
}
baltic_pagan_reformed = {
color = { 0.75 0.5 0.35 }
country = {
defensiveness = 0.1
tolerance_heretic = 1
}

heretic = { OLD_ROMUVA }
}
finnish_pagan_reformed = {
color = { 0.65 0.65 0.1 }
country = {
defensiveness = 0.1
tolerance_heretic = 1
}

heretic = { OLD_SUOMENUSKO }
}
slavic_pagan_reformed = {
color = { 0.85 0.73 0.4 }
country = {
defensiveness = 0.1
tolerance_heretic = 1
}

heretic = { OLD_SLAVIC }
}
norse_pagan_reformed = {
color = { 0.75 0.75 0.75 }
country = {
land_forcelimit_modifier = 0.10
naval_forcelimit_modifier = 0.10
}

heretic = { OLD_NORSE }
}
tengri_pagan_reformed = {
color = { 0.1 0.3 0.85 }
country = {
heir_chance = 0.5
stability_cost_modifier = -0.10
}

heretic = { OLD_TENGRI }
}
aztec_reformed = {
color = { 0.95 0.3 0.3 }
country = {
land_morale = 0.5
global_revolt_risk = -1
}

heretic = { OLD_AZTEC }
}
inca_reformed = {
color = { 0.45 0.3 0.1 }
country = {
global_tax_modifier = 0.10
tolerance_own = 1
}

heretic = { OLD_INCA }
}
}

zoroastrian_group = {
zoroastrian = {
color = { 0.5 0.7 0.2 }
province = {
local_missionary_strength = 0.10
}
country = {
tolerance_own = 2
heir_chance = 0.9
}

heretic = { MAZDAKI MANICHEAN }
}
}

pagan = {
hellenic_pagan = {
color = { 0.6 0.1 0.1 }
country = {
tolerance_own = 2
tolerance_heretic = 2
land_morale = 0.5
}

heretic = { GOAT_SKULL }
}
}

jewish_group = {
jewish = {
color = { 20 138 255 }
country = {
tolerance_own = 2
tolerance_heathens = 2
global_tax_modifier = 0.10
}

heretic = { SAMARITAN KARAITE }
}
}


Sadly I can't remember exactly what I had to do to make the icons match. Hope this helps.
 

zeress

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Sadly I can't remember exactly what I had to do to make the icons match. Hope this helps.

There's an icon strip, the icons are loaded in order from left to right dependent on the strip and the order of the religions as listed
 

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Seems like I cant post links or edit posts containing links anymore, does somebody know whats going on? This has been happening periodically, for instance I tried to post a bug report the other week and it didnt work and I'm trying to post an update to 2.0.3 right now and its not working either, but a few days ago I posted a link to google docs in viet and it was working fine.
 

schwarherz

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Seems like I cant post links or edit posts containing links anymore, does somebody know whats going on? This has been happening periodically, for instance I tried to post a bug report the other week and it didnt work and I'm trying to post an update to 2.0.3 right now and its not working either, but a few days ago I posted a link to google docs in viet and it was working fine.

They're doing maintenance or something. I currently can do everything but post Private Messages.
 

AnaxXiphos

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It's trait time!



From left to right:

1. Druid (triskelion)
2. Druid (tree)
3. Fian (beautiful bearded fellow style)
4. Wolf guy
5. Vestalis
6. Retired Vestalis ("Bad Priest" style)
7. Retired Vestalis (lighter "Bad Priest" style)
8. Retired Vestalis (original style)
9. Living Legend (pixel person style)
10. Living Legend (helmet of Achilles style)
11. Headhunter (pixel person style)
12. Headhunter (decapitated guy style)

Let me know which ones you want, or if you want any modifications, and then I'll package them up and provide a download link.
 

Teutonizer

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Two issues with the last version:
1) (not critical, but little annoying, fixed for myself anyway) Roman retinue available for all (since new triggering)
2) Somehow Fianna managed (I've always land'em) to change their primary title (to that one I've gave'em), not sure why the hell it's happened

And what about Celts invasions? IIRC that's why some of them ended up in Anatolia
For moar fun, I gave them aztec/mongol like invasion cb, funny enough I've gonna say
 

superskierpat

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It's trait time!
Yay!

2. Druid (tree)
3. Fian (beautiful bearded fellow style)
5. Vestalis
7. Retired Vestalis (lighter "Bad Priest" style)
10. Living Legend (helmet of Achilles style)
12. Headhunter (decapitated guy style)

A few notes:
Could you make a bad priest icon for the druids, a trait for celtic knights (Loosely based on the Arthur myth, so maybe the Ddraig Goch?), I also need traits representing the thirteen treasures of Britain, basically use the same background and just add a little image of the item on top of each and lastly, can you give a more celtic vibe to the living legend helmet? (Perhaps a Gallowglass helmet since this is medieval times, though a la tène style helmet could work as well.)

Two issues with the last version:
1) (not critical, but little annoying, fixed for myself anyway) Roman retinue available for all (since new triggering)
2) Somehow Fianna managed (I've always land'em) to change their primary title (to that one I've gave'em), not sure why the hell it's happened

And what about Celts invasions? IIRC that's why some of them ended up in Anatolia
For moar fun, I gave them aztec/mongol like invasion cb, funny enough I've gonna say
1) Fixing it.
2) Hmmm, not sure whats causing that, they work like a holy order.

Celtic prepared invasions could be fun, though I would limit it to unreformed celts.