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KaiserNoncehelmIII

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Please never abandon this mod. Now that paradox have removed Hellenic from the ruler designer, you are my only way to use the true Gods.
 
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fastrike

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I was wondering if this mod had converter compatibility, If not are you planning on making it compatible?
Thanks for the awesome mod!
 

Zarathustra_the

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Hellenic is removed from the ruler designer in the current Beta. I believe it has something to do with the pre-reformed flag. You may need to adjust for this. Just thought I would mention it :D


mmm
It might also have something to do with how the religions folder aggregates edits now, it will merge edits to a religion together in which case, so long as you are using the same name for your Hellenic religion as is used in the default one, your Hellenic religion is likely to be blocked. That is if it is not simply targeting the pre_reformed flag.

correction.
In the Hellenic religion in the default files there is a flag allow_in_ruler_designer = no, change to yes in your mod's version and it will all work.
 
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Kapitalisti

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Would be nice if you could also add localizations for Roman viceroys. Because if I'm going to rebuild a pagan Roman empire, it's going to also be proper Roman ;)
 

theStormWeaver

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Please never abandon this mod. Now that paradox have removed Hellenic from the ruler designer, you are my only way to use the true Gods.

If I ever decide to leave CK2 modding behind, I'll make sure that ARR will be left in capable hands. As it stands, I am pretty committed to finishing the three current religions and maintaining compatibility with Vanilla, at the very least.

I was wondering if this mod had converter compatibility, If not are you planning on making it compatible?
Thanks for the awesome mod!

No it doesn't, and yes I am. Your welcome :)

Hellenic is removed from the ruler designer in the current Beta. I believe it has something to do with the pre-reformed flag. You may need to adjust for this. Just thought I would mention it :D


mmm
It might also have something to do with how the religions folder aggregates edits now, it will merge edits to a religion together in which case, so long as you are using the same name for your Hellenic religion as is used in the default one, your Hellenic religion is likely to be blocked. That is if it is not simply targeting the pre_reformed flag.

correction.
In the Hellenic religion in the default files there is a flag allow_in_ruler_designer = no, change to yes in your mod's version and it will all work.

What they do with Hellenism doesn't have an impact on us. Like you said, we can override it ourselves. This is the same flag that hides Reformed pagan religions in the ruler designer.

Tangentially related, I'm going to allow my heresies in the ruler designer in the next update. All the Vanilla heresies are allowed, I see no reason mine should be hidden.

Would be nice if you could also add localizations for Roman viceroys. Because if I'm going to rebuild a pagan Roman empire, it's going to also be proper Roman ;)

Yeah, we've fallen behind on title localization. We still have a bunch of missing localization for Tribals.
 
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Furion Matsuya

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Would you need information for the Kemetic Faith ? I have a book called the Complete Gods and Goddesses of Anicent Egypt that I cant copy information from if you need and/or want it.
 

Furion Matsuya

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A suggestion: How about giving the (most important) cults in kemetism a titular duchy? Most of the power the cult of Ammon-Re had (in the new kingdom) was derived from having its main temple at the capital (Thebes). Over the course of egyptian history there are more then one change in the position of chief- (or royal) deity, with Horus, Re and Ammon just being the most famous. Giving each major cult - Ammon (Luxor), Ptah (Memphis), Re (Heliopolis), Ossiris (Abydos, Egypt), Horus (maybe in Pelusia - he went on to become somewhat of a patron of lower egypt and had there one of his temples) and Isis (somewhat difficult as she had, IIRC, no temples of her own, maybe in Abydos aswell). That way, and by making the Pharaoh the at least nominal head of religion, as he was the highest priest, you could simulate the internal struggle of power Egypt faced over its existence and which led to Achenaten's little Atenist episode.

Talking about Atenism, why not letting the player rebuild Achetaten like Luxor? It was intendet to be the central sacred place of Aten after all.

Isis hat a temple at Philae built by the Ptolemies, it wasn't exclusively hers but she was it's principle deity.
 

theStormWeaver

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A suggestion: How about giving the (most important) cults in kemetism a titular duchy? Most of the power the cult of Ammon-Re had (in the new kingdom) was derived from having its main temple at the capital (Thebes). Over the course of egyptian history there are more then one change in the position of chief- (or royal) deity, with Horus, Re and Ammon just being the most famous. Giving each major cult - Ammon (Luxor), Ptah (Memphis), Re (Heliopolis), Ossiris (Abydos, Egypt), Horus (maybe in Pelusia - he went on to become somewhat of a patron of lower egypt and had there one of his temples) and Isis (somewhat difficult as she had, IIRC, no temples of her own, maybe in Abydos aswell). That way, and by making the Pharaoh the at least nominal head of religion, as he was the highest priest, you could simulate the internal struggle of power Egypt faced over its existence and which led to Achenaten's little Atenist episode.

Talking about Atenism, why not letting the player rebuild Achetaten like Luxor? It was intendet to be the central sacred place of Aten after all.

Just a note, I'm still thinking about this idea, but it would likely require a fairly complex system to work. Not that I would let that stop me, but it requires a lot of thought.

Thank you for your time.

I'm still looking into this, but you should know that YPC hasn't been updated in many months, and is likely out of date. That said, I can't find anything in that mod that would keep Invite Druid from working. So, again, I'm still investigating.
 

Shinasana

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I'm still looking into this, but you should know that YPC hasn't been updated in many months, and is likely out of date. That said, I can't find anything in that mod that would keep Invite Druid from working. So, again, I'm still investigating.
all right, well I'm just go ahead and remove everything and download the mod again and see if that fixes anything.
 

loup99

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In what way is @cybrxkhan currently involved in the mod development? o_O
 

theStormWeaver

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In what way is @cybrxkhan currently involved in the mod development? o_O

I see at least some of you are paying attention to the repository. Can't keep any secrets from you!
cybr has offered to port over a couple event chains he made for his personal mod.
Seeing as we currently lack much flavor for Egyptians, his offer of Nile flooding events was pretty irresistible :)

Is this mod compatible with 2.4.2?

Yes. Although we currently override some updates to a couple CBs, that will be fixed after 2.4.3 comes out.

0.36.4 "Beroe" will come with a couple bug fixes for ARR (pagan coas will no longer be random, heresies can be chosen in RD, nomadic train troops councilor action restored, etc...)
 
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cybrxkhan

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In what way is @cybrxkhan currently involved in the mod development? o_O

To elaborate on what thestormweaver said, this is what you can call a special guest appearance by me, so nothing really involved per se. I'm still retired, of course, but since thestormweaver has so graciously asked me to do this, and I am a bit of an Egytophile, I'll throw in just a little bit for y'all to enjoy.
 
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thelittlepakeha

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I'm quite sure this is a stupid question but I haven't been able to find the answer without asking, so: I like to play Celtic/Druidic, and in my current game there's a decision to organise Sons of Gwydion that I can't do because I have the red X on "Circle of Druids:" "Holder:" "Is liege or above of [me]". I know I've been able to organise them in a previous game which sadly was corrupted by vast hordes of satan spawn but I can't remember what the difference was that allowed me to do it, except that the holder of CoD certainly wasn't my liege. Since they're based in Dulyn, does Dulyn maybe have to be independent or something? They've attempted to fight me for it a couple of times.
 

theStormWeaver

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I'm quite sure this is a stupid question but I haven't been able to find the answer without asking, so: I like to play Celtic/Druidic, and in my current game there's a decision to organise Sons of Gwydion that I can't do because I have the red X on "Circle of Druids:" "Holder:" "Is liege or above of [me]". I know I've been able to organise them in a previous game which sadly was corrupted by vast hordes of satan spawn but I can't remember what the difference was that allowed me to do it, except that the holder of CoD certainly wasn't my liege. Since they're based in Dulyn, does Dulyn maybe have to be independent or something? They've attempted to fight me for it a couple of times.

The requirement should be that YOU are the liege of the Archdruid. I... may have accidentally reversed the logic, I'll look into it now.

Found the bit, and it's ambiguous as to how it should work, and the Wiki is unhelpful in this regard.
Try vassalising the archdruid and let me know if you can take the decision. If you must, cheat.
 

Little Rocket Ship

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I've got a quick question too. I'm using the mod with 2.4.2 and I've started two separate Celtic and Hellenic games. The Celtic one is in the 769 start and all the events are firing properly, but I started another game at ~1300 as the Duke of Verona, but it's been over 20 years (and one switch in ruler) and I haven't received any Hellenic events at all. Do you have to start in the Charlemagne/Old Gods bookmarks to get these events or just have those DLCs running?

Edit: Sorry - to clarify, I mean events to adopt the religions.