Perhaps give willbreaker the ability to target any one tile and destroy it with varying effects instead.
ex: Targeting planetary administration throws civilians into chaos (militias less likely to form up, productivity down etc).
Hitting Military academy causes dysfunction in the command structure and hits your armies with a penalty.
Hitting planetary uniques like 'Galactic stock exchange' might cause 'ECONOMIC PANIC!' not only removing its energy bonus across the empire but also imposing a reverse penalty as people panic and do sell offs etc.
Hitting power plants turns them into a random tomb world irradiated ruin that grants a rando bonus to a research type in adjacent tiles and had a really low chance of creating a mutant/irradiated pop where as most of the time they just die from it.
Hitting a mine can trap the pop inside if they dont just die and it starves to death if a special project isn't done and the planet has an unhappiness modifier as they tune in to watch etc.
Hitting mineral silos causes decreased productivity from adjacent tiles because of the looting.
etc etc *chuckle*
ex: Targeting planetary administration throws civilians into chaos (militias less likely to form up, productivity down etc).
Hitting Military academy causes dysfunction in the command structure and hits your armies with a penalty.
Hitting planetary uniques like 'Galactic stock exchange' might cause 'ECONOMIC PANIC!' not only removing its energy bonus across the empire but also imposing a reverse penalty as people panic and do sell offs etc.
Hitting power plants turns them into a random tomb world irradiated ruin that grants a rando bonus to a research type in adjacent tiles and had a really low chance of creating a mutant/irradiated pop where as most of the time they just die from it.
Hitting a mine can trap the pop inside if they dont just die and it starves to death if a special project isn't done and the planet has an unhappiness modifier as they tune in to watch etc.
Hitting mineral silos causes decreased productivity from adjacent tiles because of the looting.
etc etc *chuckle*