Hello! Have you ever considered creating some way to collect data from volunteering users on how the human players beat the AI, what possible exploits they may use, and just in general how the AIs of your games do against various human player play styles? Or do you already have this option on some of your current games?
Overall this might be a way to gather useful data to improve the overall AI performance in your various games. And could provide more thorough data overall than some short game testings sessions with specific testers/ testing inside the development studio could provide. Also if something like this would be implemented I think it should then be that players would have a free choice to opt in and out of such program at their choosing.
Overall this might be a way to gather useful data to improve the overall AI performance in your various games. And could provide more thorough data overall than some short game testings sessions with specific testers/ testing inside the development studio could provide. Also if something like this would be implemented I think it should then be that players would have a free choice to opt in and out of such program at their choosing.