Error_page_07 was saying, in another thread, that he's working on an EU map with provinces' number.
This revived in me an idea I was thinking about some weeks ago: building an application capable of showing a "replay" of political map evolution (and maybe some other values) to see how your empire spread during the 300 years.
Unfortunately I don't have much free time to work on it (because "playing" EU occupies most of such free time), but if someone else here in the forum has some programming skills we could work together in a joined effort, each taking care of something.
First a brief/gross description of the project, then let me know if there might be some volunteers or if you think this is just a stupid and foolish idea.
What is needed is:
- a full "segmented" EU map, as a 2D short integer array in which every element/pixel has as "grey level value" its province code
- an application ("EUHistoryWriter") running in background while you play at EU with autosave every year. It should read the autosave file and save in an external array the data ("EUHistoryData"), mostly the owner/controller of each province. The writer should check periodically the date/time of last modification of the autosave file and, if modified since the last reading, add the new values to the "history data base" array
- another application ("EUHistoryViewer") with some graphical user interface (GUI)that reads the EUHistoryData file and shows an "animated" political world map (seeing either situation in a certain year or the evolution, with settable speed).
Of course this "should" be easily adaptable to EU2, to reach a larger "audience". Leaving it freeware and open source some EU2 (and maybe HoI) users could adapt it.
As for me, in programming I'm better with GUIs and visualization pipelines than in reading/parsing of text files, so I could volunteer to find some time to spend in building the "EUHistoryViewer".
Any comment/volunteering/appreciation/suggestion/insult... ?
This revived in me an idea I was thinking about some weeks ago: building an application capable of showing a "replay" of political map evolution (and maybe some other values) to see how your empire spread during the 300 years.
Unfortunately I don't have much free time to work on it (because "playing" EU occupies most of such free time), but if someone else here in the forum has some programming skills we could work together in a joined effort, each taking care of something.
First a brief/gross description of the project, then let me know if there might be some volunteers or if you think this is just a stupid and foolish idea.
What is needed is:
- a full "segmented" EU map, as a 2D short integer array in which every element/pixel has as "grey level value" its province code
- an application ("EUHistoryWriter") running in background while you play at EU with autosave every year. It should read the autosave file and save in an external array the data ("EUHistoryData"), mostly the owner/controller of each province. The writer should check periodically the date/time of last modification of the autosave file and, if modified since the last reading, add the new values to the "history data base" array
- another application ("EUHistoryViewer") with some graphical user interface (GUI)that reads the EUHistoryData file and shows an "animated" political world map (seeing either situation in a certain year or the evolution, with settable speed).
Of course this "should" be easily adaptable to EU2, to reach a larger "audience". Leaving it freeware and open source some EU2 (and maybe HoI) users could adapt it.
As for me, in programming I'm better with GUIs and visualization pipelines than in reading/parsing of text files, so I could volunteer to find some time to spend in building the "EUHistoryViewer".
Any comment/volunteering/appreciation/suggestion/insult... ?