I am not against an "abstraction" of sorts and would probably be okay if I gave air orders to airbases, rather than to individual wings. I have never really been a fan of HOI's air model (from multi hour air engagements, among other things). It'd be interesting if something similar to maybe, War in the Pacific could be done, although that is a turn based game.
The idea of setting plane types to particular missions where, for the most part, they were left to "commander's discretion" for targeting and the like with CAP levels being set and intercepting craft responding to detection. Should operational plans require it, however, specified targets could be made, and the airbase panes attempting to accommodate the strike make up to the best of her ability.
The idea of setting plane types to particular missions where, for the most part, they were left to "commander's discretion" for targeting and the like with CAP levels being set and intercepting craft responding to detection. Should operational plans require it, however, specified targets could be made, and the airbase panes attempting to accommodate the strike make up to the best of her ability.