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Phil76

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I am happy that Paradox works on CK3, There are not so many companies that publish games that I like so I will not scream about the game before playing it.

Keep working on game like that Paradox !

oh and thanks :)
 

Gabriel G.N

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Hope that they add start dates like in CK2, with more historical events/flavor to interact in different periods of the middle ages. less than that is not good signal, at least for me. It's a shame that we got some anachronic point from paradox about ''DEUS VULT'' shout, distorting the past in favor of the present political doctrines.
 

Krey_Lollipop

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To me a game lies in its mechanics. Pressing a button that says "DEUS VULT!" and then facing a strategical challenge is certainly nothing I will miss, Internet Explorer has that level of gameplay, and that I haven't "played" for a decade. The focus should rather be on deep religious mechanics. Why and how should/shouldn't a viking player become christian? What should an emperor do to be crowned by the Pope? How will lands with different religious groups handle the situation? Words can be read in books.

Secondly, wow, this is early. Although I suppose it's hard to keep innovating on and improving a game made almost a decade ago. I would have personaly taken a break for a couple of years just to let CK2, EU4, IR and whatever comes next sink in, before making a new CK. But the pitch seems good and there are some decent ideas here. Personally I'm excited for genetics, to what extent has it been taken? Can I breed humans like dogs? Make a "fantasy" world inhabited by all kinds of different races, all using the rules of the genetic system? Will tall people run a higher risk of hitting their heads when they walk through doorways (Okay, that would be kinda silly, but certain dog breeds have serious issues related how they've been bred.)? Or will it just be cosmetic?
 

L Lawliet

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CK3 had better be less barebones than EU4. I physically won't survive having to buy another game sequel to completion over the period of several years because Paradox really, really likes money.
 

Basterbane

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Don't worry about the baby in the trailer. He is fine. Woke up just in time, grabbed the snake and bit it's head off. He went right back to sleep sucking the dead snake corpse dry. Did not scream or shed a single tear. Poor snek.

Awaiting the Dev Diaries.

Don't worry about those two missing Latin words. Unless it's hard coded it can be modded.
 

LeSingeAffame

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Don't worry about the baby in the trailer. He is fine. Woke up just in time, grabbed the snake and bit it's head off. He went right back to sleep sucking the dead snake corpse dry. Did not scream or shed a single tear. Poor snek.

Awaiting the Dev Diaries.

Don't worry about those two missing Latin words. Unless it's hard coded it can be modded.
That definitely was a Child of Destiny.
Right?
Right??
(Please make it so Paradox)
 

Darehus

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Okay, so, I'm gonna TL DR the stream here, if someone doesn't want to watch stream, I might miss something, but hey, it's better then nothing.

-Dev is saying that CK2 has pretty shaky tech-base, and is not well engineered and is is getting hard to work on it, plus does not look that great. And that engine had really moved on since then, and that Imperator started development after CK3 actually, and borrowed some tech from it.

-CK2 had plans on three years worth of expansions, but it kept rolling and going because people were buying it, despite CK2 architecture and structure being more or less supposed to be for these three years of expansions, not seven. And that right now it is all kept up with glue and hope mostly.

-CK3 is medieval ruler simulator, has many playstyles/player fantasies possible, blobbing, breeding greatest family of ginger dwarfs world ever seen, etc.

-CK3 is *an evolution* of CK2, and they had not gone away from what made CK2 popular, and they had tried to carter to more of playstyles that players enjoy, like the 'breeding game'/genetics, that devs haven't done much in CK2, or as well a dynastic gameplay, which is something that wasn't used that well, game has better progression and growth in a large amount of time, it's all about leveling up and developing and giving up more and more of power to player, as well as making possible to carter to different playstyles.

-CK3 has characters in front and centre of itself, there is supposed to be much bigger focus on them, and they are supposed to be now featured in every mechanic that they weren't featured before, they should look great, and mechanics should be even better at writing emerging stories. First thing that people would notice about CK3 is 3D portrait, they do look a bit sims-ish, they have actual genetic structures to how they look, skin-tones, noses, Hapsburg shins, and inbreeding can make your character look horrible. And if you have ugly trait, it will finally be featured in your portrait. As will beautiful, and dev is saying that it's actually working

-Game will be as mod-able as ever, even more so, you will be more easy able to mod in succession laws, and things that were asked for that way. It will be possible to mod faces into the game, but it will be harder and take knowledge on things like 3D modelling, and such And devs will look into letting modders work on CK3 before it is released.

-CK3 won't feature everything from CK2, but some of CK2 features are less 'successful' then others, and less popular then others, so dev is confident that cuts that have been made won't be that missed.

- You can say that accessibility without sacrificing focus have been a focus, (dev prefers to call it user friendliness/approachable), as they don't want to dumb down their games, and it's not what they want to do as the company. Making game easier to learn is a priority, but at same time, with no depth sacrifices, so expect better UI, and this said better UI, will be one of pillars for the game, too.

-It is still grand strategy game, but paradox games are also simulators, too, but CK3 is definitely a GSG, CK3 will be made more like an RPG, though, new features are reminiscent of what you find in an RPG. Much deeper Way Of Life system, but as RPG style progression and perks, so it's RPG in a way, but it also carters to what play style you prefer.

- Scripted content is not being carried from CK2, well, very little is, but rest is not. A lot of CK2 events are all over the place, meanwhile, all of CK3 events should be ''Relevant, Impactful, Immersive'', so they are much better crafted, and of course, they want to make emergent stories better, so underlying simulation is way better at showing character behavior, so if they're irrational and greedy person, that will be reflected in a way they behave, and will drive their stories better.

- Dark side stuff in CK3 is being expanded with character secrets, so if you murdered someone, you have a secret, and that stays with you, and then someone else might learn about it, and blackmail you. And basically force you to do their will. It's very useful to have a secret on your liege, so for example, he can't revoke your title. There are all sorts of secrets, secret traits for example, it's not hugely visible, but it's something you want to work with.

-Lot of features haven't been talked about today, nor it will be, but a highlight that wasn't yet made is: One of the important words is ''Have it be your way, but be challenged.'' so it won't be easy to make world however you like, but it should be possible. For example, RELIGIONS ARE COMPLETELY DYNAMIC, AND YOU CAN CREATE YOUR OWN HERESIES.

- CK3 is even bigger then CK2, a bit further south in Sahara, as well as in Tibet, but no China. Devs aren't taking any of areas that CK2 added, but nomadic gameplay will be axed, and turned into tribal. Merchant republics won't make a showing either.

-Glitterhoof conformed, (okay, not really, but dev avoided the question.)

-Game won't have as much of supernatural/weird stuff as CK2, but religions have their own look on witchcraft, and it depends on what religion what they think about that, some religions think that witchcraft, some can be okay with it, some will want your head for it, but it's not *the* witchcraft, but perceived witchcraft.

-Gamerules will make a return.

-CK3 will be featured on game-pass on PC. And it seems that paradox wants to put more games on gamepass.

-CK3 is third games in the series, and it's supposed to be something else.

And that's all about CK3!
 
Last edited:

Orinsul

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Okay, so, I'm gonna TL DR the stream here, if someone doesn't want to watch stream, I might miss something, but hey, it's better then nothing.

-Dev is saying that CK2 has pretty shaky tech-base, and is not well engineered and is is getting hard to work on it, plus does not look that great. And that engine had really moved on since then, and that Imperator started development after CK3 actually, and borrowed some tech from it.
-CK2 had plans on three years worth of expansions, but it kept rolling and going because people were buying it, despite CK2 architecture and structure being more or less supposed to be for these three years of expansions, not seven. And that right now it is all kept up with glue and hope mostly.
-CK3 is medieval ruler simulator, has many playstyles/player fantasies possible, blobbing, breeding greatest family of ginger dwarfs world ever seen, etc.

-CK3 is *an evolution* of CK2, and they had not gone away from what made CK2 popular, and they had tried to carter to more of playstyles that players enjoy, like the 'breeding game'/genetics, that devs haven't done much in CK2, or as well a dynastic gameplay, which is something that wasn't used that well, game has better progression and growth in a large amount of time, it's all about leveling up and developing and giving up more and more of power to player, as well as making possible to carter to different playstyles.

-CK3 has characters in front and centre of itself, there is supposed to be much bigger focus on them, and they are supposed to be now featured in every mechanic that they weren't featured before, they should look great, and mechanics should be even better at writing emerging stories. First thing that people would notice about CK3 is 3D portrait, they do look a bit sims-ish, they have actual genetic structures to how they look, skin-tones, noses, Hapsburg shins, and inbreeding can make your character look horrible. And if you have ugly trait, it will finally be featured in your portrait. As will beautiful, and dev is saying that it's actually working

-Game will be as mod-able as ever, even more so, you will be more easy able to mod in succession laws, and things that were asked for that way. It will be possible to mod faces into the game, but it will be harder and take knowledge on things like 3D modelling, and such And devs will look into letting modders work on CK3 before it is released.


And this all is just after 8 minutes of stream, so... I'm going to submit this and I guess edit more on top of this, because if I won't, then I will sit here and write this until all people lose interest and none reads this.


Thanks!
 

LeSingeAffame

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Spawn of Satan with glowing yellow eyes.
Great, next thing we know he's going to bring thousands of bloodthirsty Aztec warriors on our shores
 

TinWiz

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I hope they take their time with this. CK3 should surprise us with how much content it has, not feel like it needs to be filled in with DLC. Waiting until 2021 for a much more complete title is better than a hyped prototype. They could open an early access beta in 2020, be completely transparent about development, and listen to valuable feedback from players. Listening to informed criticism has noticeably improved I:R's reception (if only they'd done it sooner).
 

GMizzle

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If the start date is 867, I guess that means we'll be getting a pre-Schism Christianity!
Oh who am I kidding? It'll be Catholicism and Orthodoxy straight out the gate.
<sarcasm> But oh boy, maybe some pre-Schism DLC in two years time?
Better yet, "Mend the Schism DLC"! </sarcasm>

Yeah if Imperator:Rome is indicative of quality when it comes to gameplay and the removal of stuff like 'Deus Vult' is indicative of the level of immersion we can expect then this game is gonna be trash.
I'll be sticking to CK2 and CK2+, if you haven't checked that mod out I highly recommend you do so.
 

Riukus

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So they start simply deleting Deus Vult threads.

Also just imagine how all underground nazi cult sit near their tiny notebooks and play CK2...
 

RedTemplar

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I am super pumped!!! Yes, there will probably be a period where we need to wait a few expansions to really get back to the full breadth of CK2, but as the arm of the franchise I've sunk the most hours into, I cannot wait for this!
 

viola

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I agree completely the facists have won again. It will not change their behaviour whatsoever, it will merely enforce and encourage them to believe they're winning as reasonable, sensible, rational people are forced into irrational and cowardly (and finance first I might add) behaviours like this, at the behest of the lunatic fringe of SJW's and their ilk. These morons haven't got a clue about how you fight racism and facism, here's a clue idiots, its not by forcing irrationalities on reasonable people who are just as vehemently opposed to facism/racism as you are.

These fools are ruining everything they cast their gaze upon while the far right laughs at them and grows stronger by the day.

Good job morons, removing Deus Vult from an as yet unreleased computer game will really damage the far right...

:rolleyes:

And, naturally, the only guy with a clue about the situation gets downvoted.

The worst thing about this hysteria-induced word policing is that it empowers and gives visibility to the same far right that it's trying to suppress, giving them more demagogic ammunition for their propaganda in the process. On top of stifling artistic freedom this attitude is also helping nurturing new radicalized shitheads on the internet, and represents a far greater social threat than any of these "dangerous" memes ever will.