Rhadok and Naggy, great updates!. You guys are both very good at making things clear. One small thing, Naggy: in the bit where you say,"The province trades that good in a Center of Trade (CoT), based on:" It is a little unclear what you are saying. Maybe the wording can be improved? Something like, " What determines which CoT a province uses" maybe? Also, clarifying the importance of each of the factors deciding where a province trades. It's a little fuzzy as to whether they're listed in order of importane, or whether they are all equally important. (Of course, I understand completely what you are saying, but, to someone brand new, it might be a bit unclear).
That's all very, very minor stuff, though. The thing I think most important is this: National Ideas. I'm well aware that what I'm about to ask is quite big, and would require a lot of work on your part, but I honestly think it is very important. For a new player, deciding what National Idea thay should use when, and under what circumstance, can be very difficult to figure out. I'm thinking that a good addition to this AAR would be a section on NI's. You could have a very brief explanation of each, since they are all explained by pop-up. Here comes the important part for newbs. You could put in a sentence or two for each, explaining under what circumstance each is best chosen. For instance, you could say that National Bank is a good choice when you foresee yourself needing to mint a bit for the foreseeable future, or the one that improves your armies' discipline (forget what it's called) is a good choice if you are playing a minor who's going to have problems defeating his larger neighbors. (These are just examples, from someone who hasn't got the firmest grasp on the game's strategy, so they may be wrong in specifics, but I think give a good idea of what I'm asking for.)
I'm aware that this would entail a large update almost entirely for itself, but I think it's one of those things new players overlook. Planning ahead, knowing that you are going to get x NI as soon as it's available, followed by y NI, and knowing why you'd want to do so, adds alot to the strategic element of the game, on top of shedding light on something many new players might not stop to consider.
This is just a suggestion, and maybe it might take more work than it's worth to implement, but I thought I'd throw it out there.
That's all very, very minor stuff, though. The thing I think most important is this: National Ideas. I'm well aware that what I'm about to ask is quite big, and would require a lot of work on your part, but I honestly think it is very important. For a new player, deciding what National Idea thay should use when, and under what circumstance, can be very difficult to figure out. I'm thinking that a good addition to this AAR would be a section on NI's. You could have a very brief explanation of each, since they are all explained by pop-up. Here comes the important part for newbs. You could put in a sentence or two for each, explaining under what circumstance each is best chosen. For instance, you could say that National Bank is a good choice when you foresee yourself needing to mint a bit for the foreseeable future, or the one that improves your armies' discipline (forget what it's called) is a good choice if you are playing a minor who's going to have problems defeating his larger neighbors. (These are just examples, from someone who hasn't got the firmest grasp on the game's strategy, so they may be wrong in specifics, but I think give a good idea of what I'm asking for.)
I'm aware that this would entail a large update almost entirely for itself, but I think it's one of those things new players overlook. Planning ahead, knowing that you are going to get x NI as soon as it's available, followed by y NI, and knowing why you'd want to do so, adds alot to the strategic element of the game, on top of shedding light on something many new players might not stop to consider.
This is just a suggestion, and maybe it might take more work than it's worth to implement, but I thought I'd throw it out there.