- Nov 22, 2012
Preamble: A Brewing Storm
Part 1: India Awakes
Part 2: IceLand-Of-The-Free!
Part 3: Asian Lamentation
Part 4: Watching and Waiting
Part 5: Pan-Jabba-the-Hutt, you're on a diet!
Intermission: March of the Eagles
Part 6: Old World Fire...
Part 7: ...New World Fury
Part 8: European Fascination
Part 9: Sauerkraut and Perfidy
Part 10: The Quiet Years
Part 11: Persian Excursion
List of Freed Peoples:
III. Wiang Chhan,
Hello Victoria 2 AARgoers! Long time reader, first time poster; I've decided that, seeing how much I've enjoyed reading other people's AARs, maybe I'll have as much fun writing my own!
In this AAR, I'm going to play the game a little differently to how I usually play. Rather than trying to 'win' per se, I've decided that my overall goal will be to free as many peoples throughout the globe as possible! I want to see fallen empires, Armenians, Poles, Irish, you name it! And what nation could be more fitting for this noble goal of mine than the US? (Sure, we may have some issues with slavery at the start of the game... and some pesky Mexicans that'll need to be dealt with... but the devil is in the details, is my motto!) It's worth noting that this is my first time playing the US in Victoria 2. I have no idea what their flavour events are like, except that I know there's going to be a civil war some time during the 60's, and there's a point in the game when I get a whole bunch of cores on Mexico. Other than that, I'm completely in the dark, so please let me know if there's some cool event or decision I might be missing out on in my gameplay.
Rather than a set of strict rules, I'm going to institute a couple of guidelines. They are:
Don't blob out, or more specifically, only use / manufacture Free People CBs. I don't intend on participating in the scramble for Africa, or colonizing SEA, nor do I intend on conquering any colonial territory from uncivs. I want to establish modern-day borders, and leave it at that. (However, for the greater good of the world's nations, I may be forced to, uh, 'liberate' the Daming region and its lucrative gold-mine. I'll have to see whether the US's economy alone is enough to fuel the freedom machine!)
Prioritise above all else the freeing of peoples. I don't have any specific targets in mind, although I would like to destabilise and dismantle the Austrian empire, the Ottoman empire, and the British empire (especially allowing for self-determination of some Indian states.) Because this AAR is hopefully going to be pretty jovial in nature, I'd also like to free some pretty obscure nations from their oppressive overlords. (I'm thinking along the lines of freeing the Lakh people from Panjab, etc.) Having freed the various oppressed nations in the Victorian-era world, I intend on assimilating them into my SOI and offer an alliance to make sure more villainous nations don't re-annex them. If anybody has any suggestions for exotic nations you usually wouldn't see in the game otherwise, or want to suggest a people to be freed for any other reason, I very much encourage you to contribute!
Nothing gamey. I can't actually think of what constitutes gamey play, but I might as well put it in my guidelines anyway.
Unless I have a good reason (which I deserve the right to define in my own terms ), abstain from reloading any saves in order to get better outcomes.
Ok, I think that does it for now. I'm hoping to play and consequently write up the first few years of my game later tonight, so watch this space!