Indeed, and taxes as well. Take a look at Ethiopia's starting base tax (I think it was 42).
Plus, Georgia somehow grabbed up or otherwise got Circassia and in 1649 the Ottomans are still trying to conquer them ...
The AI does not deal particularly well with the new mechanics is what it seems to me. With all the money buffs, nations go on massive annexing sprees only to have a zillion rebels pop up and take everything back again.
The game is more static now in this regard. Every time you see a big move by a country, rebels reverse it. Kazan, Golden Horde all doing fine because as soon as Russia grabs a huge bite, they go off to grab another, then rebels spring up everywhere and it all goes right back again.
So on the one hand, the additional income like, EVERYWHERE, lol, causes AI countries to go to plenty of wars, more than before I think. But then the rebel mechanics are such that the AI doesn't realize its gone too far and loses it all, then fights a big war, then loses most/all of it, over and over and over again.
These things need to be balanced out in the AI because a human can very easily take advantage of this behavior.
I simply waited until Timi was in a big war, then warred on him, kept the war going extra long, and suddenly EIGHT countries popped up due to rebels - EIGHT, in less than 10 years and TWO MORE are going to form any moment.
And one of them, Khorasan, I already have because I attacked Persia, forced them to release Khorsan and quickly diplo vassalized them and the 5 province Khorasan rebellion, I'm pretty sure, is going to hand me 5 more provinces for no effort via my vassal.
So like, in some ways I think the AI's behaviors are much much more exploitable because with all the money sloshing around it's like Brewster's Millions or something to where the AI will spend itself into failure.