Am I missing something or is this game just broken?

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Battlecry

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It wouldn't be impossible to overcome outside the demo, so take heart. Rebels might occupy things, but you can end your wars and deal with them bit by bit. The game, like life, has no compunction against hitting you while your down. You will be attacked and ravaged because you're weak and helpless. England wasted 100 years trying to conquer France to no avail, so the game will let you do the same. I think perhaps the best thing you can keep in mind for EU4 is to never let yourself become that weak, even for an instant. Take your time and keep reserves of everything.

No saving in the demo, unfortunately.
Oh yeah...well anyway wait for Tuesday :D
 

unmerged(783066)

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I just finished reading A Distant Mirror by Barbara Tuchman, about Europe (mostly France) in the 14th Century. The entire century seems to have been a never-ending series of -6 events. It happens in life too.

Well, in real life the Ottomans conquered the Mamluks in one go but did'nt have any similar problems either, inbetween realism and playability you have to find some form of middle ground. I'm honestly amazed they even put in a 1/640 chance event of this proportions at all, if it's your 20th game it wouldn't be much of an issue, but as a first game it's rather frustrating.
 

SchwarzKatze

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That event seems half broken to me. Reference to the Papal State w/o limiting it to Catholics looks like a bug.

And since they deliberately increased the likelihood of Burgundian Inheritance by code, they should do something about the mechanics artificially barring events that changed the course of history (e.g. Ottoman annexation of Mamlukes, Manchurian invasion of China)
 

Olaf the Unsure

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I'm honestly amazed they even put in a 1/640 chance event of this proportions at all, if it's your 20th game it wouldn't be much of an issue, but as a first game it's rather frustrating.

And if someone happened to hit a series of lucky events in their first game, they might start a thread complaining that the game is too easy. One is a tough number to average.
 

calebmarkle

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This is not the type of game you can take 30 provinces in a war without cores and expect everything to go fine. Honestly I'm surprised you only lost stability and had massive revolts it was shocking part of this didn't include 10 countries forming a coalition and invading you. With the aggressive invasion a lot of countries were probably very pissed at you. If you only take like 6-8 or so or if they are poor a bunch then you can minimize overextension, if it goes over 100 you get mass revolts in the country you invaded
 

Darsara

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That event seems half broken to me. Reference to the Papal State w/o limiting it to Catholics looks like a bug.

Yeah, doing something about that both makes more sense and would improve gameplay. Making the opposite true for non-Catholics would make more sense then it is.
 

unmerged(783066)

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Now that I'm still here anyway, started a second game as Portugal, did the whole standard take casablanca quest, took fez with it because, why not?
After fabricating on Algiers and starting a war with them suddenly all my Morrocan holdings (including Cueta and the other one you start off with) have gone back to Morroco... What the hell?
The only thing I can think off that might have done it is that I joined England in a war against France (it was defensive and England had more boats so I figured I didn't need to intervene) and that, despite the war score remaining at 0 the entire game England screwed me over and handed back my morrocan lands to Morroco as part of the peace deal?

Bug or a feature? I played CK2 back in it's 1.0 state, and that felt much more consistent, at least I usually knew what went wrong if anything did, but this just feels like a mess, hell, even in the limited time I spent with EU3 was fairly consistent, maybe it's because I only played that after CK2 and had gone through multitudes of patches, but I never had weird moments like these with dissapearing lands or game over events.
 

unmerged(783066)

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This is not the type of game you can take 30 provinces in a war without cores and expect everything to go fine. Honestly I'm surprised you only lost stability and had massive revolts it was shocking part of this didn't include 10 countries forming a coalition and invading you. With the aggressive invasion a lot of countries were probably very pissed at you. If you only take like 6-8 or so or if they are poor a bunch then you can minimize overextension, if it goes over 100 you get mass revolts in the country you invaded

If you're going to try to lecture me at least read the OP for gods sake.
I took a third of egypt, which amounts to about 6-8 provinces, the way warscore works doesn't allow for more in a single war, despite conquering the entirety of it.
Oh and coalitions where still formed, but never did anything, mostly just a couple of the smaller Christian countries that wouldn't even have been able to conquer me with their combined armies.
Oh, and I'm not sure why you're so surprised, try it yourself, I didn't have a single problem stability wise until the game gave me the -6 stability event that's only supposed to affect Catholics.
 

RedHunter

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Expanding too far too quickly does tend to bring the hammer down on you. You might never get that event again, but you will get an alliance of nations ready to kick your ass for trying to conquer too much in one go. EU4 isn't as much of a war game as some of the other paradox games are and even they punish you for expanding too far too fast.
 

unmerged(783066)

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It's a feature, you can set whether the War Leader can use your territory in peace negotiations when you check the war screen.

Alright thanks, a much better solution then as I figured just not doing call to arms anymore.
Still kind of a dick move how what's supposed to be allies just hand your stuff over without even asking you but whatever I guess, never trust an ally.
 

ahhheygao

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Now that I'm still here anyway, started a second game as Portugal, did the whole standard take casablanca quest, took fez with it because, why not?
After fabricating on Algiers and starting a war with them suddenly all my Morrocan holdings (including Cueta and the other one you start off with) have gone back to Morroco... What the hell?
The only thing I can think off that might have done it is that I joined England in a war against France (it was defensive and England had more boats so I figured I didn't need to intervene) and that, despite the war score remaining at 0 the entire game England screwed me over and handed back my morrocan lands to Morroco as part of the peace deal?
Your assumption is correct; your ally England screwed you over. There's an option in the war score window that enables your ally to negotiate on your behalf. For whatever terrible reason, this option is enabled by default, and there's no notification or warning whatsoever. And as you've experienced first hand, you aren't even informed after the fact until you look over at your lost province.

This is a known bug or a poorly implemented feature. If you look around the forum, you aren't the only one who's annoyed by this. Paradox seems to be aware of this issue, so hopefully this will be addressed before the final release or shortly after with the first hotfix patch. Now, THIS is a legitimate issue you can gripe about. Your initial post? Not so much; you were clearly "missing something" but instead immediately jumped to the conclusion that the game is broken (it is, but not for what happened to you).

Bug or a feature? I played CK2 back in it's 1.0 state, and that felt much more consistent, at least I usually knew what went wrong if anything did, but this just feels like a mess, hell, even in the limited time I spent with EU3 was fairly consistent, maybe it's because I only played that after CK2 and had gone through multitudes of patches, but I never had weird moments like these with dissapearing lands or game over events.
Sadly, the initial builds of CK2 and EU3 were bug-infested as well.
 

skynet464

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Alright thanks, a much better solution then as I figured just not doing call to arms anymore.
Still kind of a dick move how what's supposed to be allies just hand your stuff over without even asking you but whatever I guess, never trust an ally.
Better your stuff then theirs.
 

TyrannisUmbra

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Now that I'm still here anyway, started a second game as Portugal, did the whole standard take casablanca quest, took fez with it because, why not?
After fabricating on Algiers and starting a war with them suddenly all my Morrocan holdings (including Cueta and the other one you start off with) have gone back to Morroco... What the hell?
The only thing I can think off that might have done it is that I joined England in a war against France (it was defensive and England had more boats so I figured I didn't need to intervene) and that, despite the war score remaining at 0 the entire game England screwed me over and handed back my morrocan lands to Morroco as part of the peace deal?

I'm siding more with bug, because people have said they experienced this happening even while they were not at war.
 

unmerged(773066)

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This does not sound like your game at all, it's played at a much slower speed than I feel you're used to.

Think of EU IV as the trials and tribulations of the country you pick, making incremental movements and influences in various ways of interacting with the world and shaping it how you want it to be. You do this by dabbling in Trade Networks , turning Diplomatic and religious opinion in your favour, Colonising new lands and outright force by waging wars . On top of the outer influence you need to be on top of the inner workings of your country too, so you'll be spending time balancing the economy, handling religious and cultural matters, and population stability. Each aspect of the game is fully fleshed out and they all bleed in to each other, Trade Networks can be fought over, Poor Diplomacy leads to wars, which lead to strife, which lead to disunity and a whole host of other things. This all takes time so is obviously played at a slower pace

This is all happening all of the time and you will go through periods of ups and downs, it's your job to deal with everything regardless and keep your country on top or on the way too. If you're more accustomed to rushing maps in games this may not be for you, but if you take the time to throw yourselves through the tutorials and a lot of learner games you just might find something you like. If you don't have the time for that sort of thing this may just not be for you.
 

unmerged(783066)

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This does not sound like your game at all, it's played at a much slower speed than I feel you're used to.

Think of EU IV as the trials and tribulations of the country you pick, making incremental movements and influences in various ways of interacting with the world and shaping it how you want it to be. You do this by dabbling in Trade Networks , turning Diplomatic and religious opinion in your favour, Colonising new lands and outright force by waging wars . On top of the outer influence you need to be on top of the inner workings of your country too, so you'll be spending time balancing the economy, handling religious and cultural matters, and population stability. Each aspect of the game is fully fleshed out and they all bleed in to each other, Trade Networks can be fought over, Poor Diplomacy leads to wars, which lead to strife, which lead to disunity and a whole host of other things. This all takes time so is obviously played at a slower pace

This is all happening all of the time and you will go through periods of ups and downs, it's your job to deal with everything regardless and keep your country on top or on the way too. If you're more accustomed to rushing maps in games this may not be for you, but if you take the time to throw yourselves through the tutorials and a lot of learner games you just might find something you like. If you don't have the time for that sort of thing this may just not be for you.

Ah yes, it is just my stupid caveman brain stuck in the mindset of EU3, Vic2 or CK2 where everything was free conquer mania and us horrible casual players could just dick around and have fun being all ahistorical and such.

My first issue was caused by a bug making a Catholic 1/640 chance event fire for a Sunni, my second (minor) one either by England screwing me over in a peace deal or just an outright bug, as appearantly people have had this issue even without being in a war.

Please read the entire thread or keep your condescending opinions to yourself.
 

unmerged(773066)

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Ah yes, it is just my stupid caveman brain stuck in the mindset of EU3, Vic2 or CK2 where everything was free conquer mania and us horrible casual players could just dick around and have fun being all ahistorical and such.

My first issue was caused by a bug making a Catholic 1/640 chance event fire for a Sunni, my second (minor) one either by England screwing me over in a peace deal or just an outright bug, as appearantly people have had this issue even without being in a war.

Please read the entire thread or keep your condescending opinions to yourself.

Why would I take the time to read the whole thread when, aside from what comes across as you being relatively inexperienced in EU and you stumbling in to the new Overextension, which is understandable, your first post is just as a complete whine?
 

Barkingdragon13

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It seems the problems you're having are both bugs, so they will be fixed in time, no need to worry. Also, there's really no need to take such offense, he was simply outlining the complexity of the game, and how it is not the conquer-and-forget game that EU3 was.
 

unmerged(410903)

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Why would I take the time to read the whole thread when, aside from what comes across as you being relatively inexperienced in EU and you stumbling in to the new Overextension, which is understandable, your first post is just as a complete whine?

God I hate people like this. I feel sorry for you Spatial, however, you can be a little nicer, it seems your attitude is drawing out the douchebags ;).