I loved this game at release and put about 500 hours in, but it seems for the last year or more expansions and patches have been focused on slowing the player down. I've never been one for world conquest anyway but for the more casual player like me I seem to end up spending sometimes decades in game with nothing to do.
This game simply doesn't run fast enough for that much down time to be sustainable. I'm sure there are micro optimisations I could be doing but I play this game as a relatively casual role playing war game, which I think a lot of people do, and the constant road blocking aimed at the minority of power players makes the game basically unplayable for me. The Welsh conquest of Britain game I played when I first got the game simply isn't fun to do anymore, and that makes me sad.
On a related note, why are we roadblocking to slow world conquests? Wouldn't mechanics to break up empires be more effective, and real difficulty for that matter?
This game simply doesn't run fast enough for that much down time to be sustainable. I'm sure there are micro optimisations I could be doing but I play this game as a relatively casual role playing war game, which I think a lot of people do, and the constant road blocking aimed at the minority of power players makes the game basically unplayable for me. The Welsh conquest of Britain game I played when I first got the game simply isn't fun to do anymore, and that makes me sad.
On a related note, why are we roadblocking to slow world conquests? Wouldn't mechanics to break up empires be more effective, and real difficulty for that matter?
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