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unmerged(10198)

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I've just made available the first public beta of a little mod I've been working on for a while. You can download it at http://fulcrum.homeip.net/EU2/AlunsReformationMod.zip
Any comments and suggestions welcome. I'm sure you can provide lots of corrections to the research I didn't do. :D (Well, I did some, but hardly sufficient.) I've included the ReadMe.txt below, which should hopefully tell you what you need to now about the mod.

EDIT: New download address.
EDIT: The link now points to version 0.3 Beta, the changes from earlier versions are described in separate posts below.
EDIT: New download address again.
EDIT: Oops, seems I forgot to change address last time it changed... Anyway, I finally got around to getting a dyndns one, so there shouldn't be any need to update it all the time any more.
EDIT: The link now points 0.4 Beta, see separate post below. And just to avoid having to edit this post every time, let me just state that the link should always point to the latest version, whichever that is. :)

Alun's Reformation Mod - Version 0.1 Beta

Short description:
This is a mod for Paradox's 1419 and 1492 scenarios that aims at having the reformation happen more realistically, ie not all in a day, and not quite so predictably.

Requirements:
You need at least version 1.07 of EU2 in order to use this mod. According to the EU2 readme, before then province-targetted events didn't work properly when triggered by other events. And that's pretty much what this mod is all about...

Installation:
This mod uses moddir, so if you're familiar with that you already know what to do. :)
1. Unzip the archive and put the resulting directory somewhere suitable, eg in your EU2 directory.
2. Create a shortcut to your EU2.exe, put it on the desktop and rename it to something suitable.
3. Right-click the shortcut, select properties, and then shortcut.
4. At the end of the target line add a space and then the path to the Reformation directory, then press OK.
5. As usual with moddir scenarios, you _must_ start EU2 with the right shortcut, or the scenario wont work.

Scenario overview:

In this mod the conversion of the provines isn't strictly predetermined, but probabilistic. Each province has a preset conversion probability which determines how likely it is that that province actually converts. In addition to that each province has a period range during which the conversion might happen. Example: by default the province of Anglia has an 85% probability of converting to protestant in the 1547-1552 period.

Actually, each province has two conversion probabilities, one each for the protestant and the reformed conversions. Typically these probabilities are independent, but there may be exceptions.

As a result, all that the reformation and Jean Calvin events themselves do is to allow state religion change, not any actual province conversions. For that reason I've greatly reduced the time in which they may happen, since now they represent only the appearance of the ideas, not the actual introduction of them.

There's also some more global probabilities that affects the conversion probabilities, and thus the likely total number of provinces converted. With about 10% probability each you may get a "small" or "large" version of the protestant reformation, and likewise for the reformed reformation. The protestant and reformed versions are independent, so you could get eg "small" protestant and "large" reformed in a game (it's just unlikely).

Depending on if you get the small, normal, or large version, different conversion probabilities apply. These are separated into three columns in the data below. If you prefer, this global variation can be turned off (in the options menu when you start the game), in which case you always get the numbers of the middle column.

Specifics:

Without exception, a province has to be either catholic or reformed in order for protestant conversion to happen in the reformation.

With one exception, a province has to be either catholic or protestant in order for reformed conversion to happen in the reformation. This exception is England and Wales, where the province has to be protestant (not catholic). I figured this made more sense for the puritans that the reformed represents in England.

The phrase "in the reformation" above refers to the events added by this mod. Paradox historical and random events and missionaries work just like before.

I also did a couple of bugfix changes: I've made the Kexholm province orthodox, and the two Greenland provinces catholic.

Included below are the comment sections of the event files, stating all the conversion probabilities. I didn't have all that much historical data to base this on, so to be honest most of it is interpolations, extrapolations, and plain guesses on my part.

Code:
[COLOR=white]
Protestant

# Helper events to change provinces to protestant during the Reformation.
# 
# Great Britain
# 
# For the purposes of this file divided into the following regions:
# Anglia
# Southern England (Midlands, Lincoln, Bristol, Kent, Wessex, Cornwall)
# Northern England (Northumberland, Yorkshire, Lancashire)
# Wales
# Scotland (The Highlands, The Grampians, Lothian, Strathclyde)
# 
# Notes:
# In England and Wales protestantism is a prerequisite for reformed (puritan)
# conversion, so the conversion probabilities need to cover both cases.
# In Scotland calvinist conversion is independent of the lutheran one.
# No reformation on Ireland.
# 
#                   Period      Conversion Probability
#                               Small   Normal  Large
# Anglia            1547-1552    72%     85%    100%
# Southern England  1547-1552    72%     85%     90%
# Northern England  1547-1552    72%     72%     90%
# Wales             1551-1554    72%     85%     90%
# Scotland          1550-1558     0%      5%     15%

# Helper events to change provinces to protestant during the Reformation.
# 
# Germany/Austria
# 
#                                           Period      Conversion Probability
#                                                       Small   Normal  Large
# Sachsen,Anhalt,Bremen                     1520-1523    90%     95%    100%
# Hannover,Ansbach,Hessen                   1523-1526    72%     85%     90%
# Hinterpommern,Vorpommern,Würzburg         1523-1532    85%     90%     95%
# Pfalz,Mainz,Alsace                        1525-1530    15%     28%     39%
# Oldenburg,Silesia,Erz,Steiermark          1525-1534    28%     48%     72%
# Münster,Köln,Salzburg,Austria,Ostmarch    1525-1534     5%     15%     28%
# Kleves,Odenburg,Tirol                     1525-1534     5%     10%     15%
# Magdeburg,Brandenburg,Küstrin,
# Württemberg,Holstein,Mecklemburg          1530-1539    85%     90%     95%
# Baden                                     1530-1539     5%     15%     28%

# Helper events to change provinces to protestant during the Reformation.
# 
# Lowlands
# 
#                                       Period      Conversion Probability
#                                                   Small   Normal  Large
# Friesen,Geldre,Holland,Zeeland        1530-1539     5%     15%     28%
# Lorraine,Luxembourg,Brabant,Flandern  1530-1539     0%      5%     15%

# Helper events to change provinces to protestant during the Reformation.
# 
# Scandinavia, Greenland, and Northern Russia
# 
# For the purposes of this file divided into the following regions:
# Denmark (Jylland, Sjælland, Skåne, Gotland)
# Norway (Bergenshus, Østlandet, Jämtland, Trøndelag, Narvik, Finnmark)
# S Sweden (Småland, Västergötland, Svealand, Finland, Nyland)
# N Sweden (Bergslagen, Gästrikland, Lappland, Västerbotten, Österbotten,
#           Tavastland, Savolaks)
# NW Russia (Kola, Karelia, Kexholm, Ingermanland)
# N Russia (Olonets, Arkhangelsk)
# Iceland
# Greenland (Vestbygden, Eiriksfjord)
# 
#               Period      Conversion Probability
#                           Small   Normal  Large
# Denmark       1532-1541    85%     90%     95%
# Norway        1536-1563    15%     28%     39%
# Norway        1536-1563    72%*    85%*    90%*
# S Sweden      1525-1538    85%     90%     95%
# N Sweden      1525-1552    85%     90%     95%
# NW Russia     1530-1557    15%     28%     39%
# N Russia      1535-1562     5%     15%     28%
# Iceland       1540-1567    15%     28%     39%
# Greenland     1550-1577     5%     15%     28%
# 
# * Only if the province is owned by Denmark or Sweden. The probability is
#   independent of that of the line above.

# Helper events to change provinces to protestant during the Reformation.
# 
# Other (Baltic, Poland, Bohemia, and Balkans)
# 
#                                           Period      Conversion Probability
#                                                       Small   Normal  Large
# Kurland                                   1521-1530    85%     90%     95%
# Prussia,Danzig,Bohemia                    1525-1530    85%     90%     95%
# Livland,Memel,Sudeten,Transylvania,Banat  1525-1534    72%     85%     90%
# Moravia,Presburg                          1525-1534     5%     15%     28%
# Carpathia,Maros,Magyar,Pest               1525-1534     5%     10%     15%
# Krain,Istria                              1525-1534     0%      5%     15%
# Estland,Poznan                            1530-1539    85%     90%     95%
# Krakow,Wielkopolska,Mazovia,Lithuania,
# Ruthenia,Moldova,Wallachia,Serbia         1530-1539     5%     10%     15%
# Belarus,Polotsk,Bosnia,Croatia            1530-1539     0%      5%     15%


Reformed

# Helper events to change provinces to reformed during Jean Calvin.
# 
# Great Britain
# 
# For the purposes of this file divided into the following regions:
# Midlands
# England (Northumberland, Yorkshire, Lancashire, Lincoln, Anglia, Bristol,
#          Kent, Wessex, Cornwall)
# Wales
# Scotland (The Highlands, The Grampians, Lothian, Strathclyde)
# 
# Notes:
# In England and Wales protestantism is a prerequisite for reformed (puritan)
# conversion, so the conversion probabilities need to be multiplied with the
# protestant ones in order to get the total probability.
# The main reason for the high probability in Midlands is that there's a
# Paradox event that targets it as a likely reformed province, and I don't
# want to screw it up too much.
# In Scotland both catholic and protestant allows reformed conversion.
# No reformation on Ireland.
# 
#                   Period      Conversion Probability
#                               Small   Normal  Large
# Midlands          1553-1558    72%*    85%*   100%*
# England           1553-1558    15%*    28%*    39%*
# Wales             1555-1560    15%*    28%*    28%*
# Scotland          1559-1561    85%     90%     95%
# 
# * Provided the province is protestant, otherwise 0%

# Helper events to change provinces to reformed during Jean Calvin.
# 
# France
# 
#                                              Period     Conversion Probability
#                                                         Small   Normal  Large
# Dauphiné,Poitou,Languedoc,Guyenne            1547-1560   72%     85%     90%
# Maine,Limousin,Cévennes,Béarn                1547-1560   61%     72%     85%
# Gascogne,Berri                               1547-1560   28%     39%     61%
# Vendée,Lyonnais,Bourgogne,Auvergne,Orleanais 1551-1560   10%     15%     28%
# Nivernais,Champagne,Caux,Picardie,Calais     1555-1560    0%      5%     10%

# Helper events to change provinces to reformed during Jean Calvin.
# 
# Germany
# 
#                           Period      Conversion Probability
#                                       Small   Normal  Large
# Pfalz,Mainz,Bremen        1525-1534    72%     85%     95%
# Hessen                    1527-1536    72%     85%     95%
# Hannover,Alsace,Oldenburg 1527-1536     5%     15%     28%
# Münster,Anhalt,Würzburg   1530-1543     0%      5%     15%
# Köln,Kleves,Baden         1535-1548     0%      5%     15%

# Helper events to change provinces to reformed during Jean Calvin.
# 
# Lowlands
# 
#                                   Period      Conversion Probability
#                                               Small   Normal  Large
# Friesen,Geldre,Holland,Zeeland    1545-1558    85%     95%    100%
# Flandern                          1545-1558    72%     90%     95%
# Brabant                           1545-1558    15%     28%     39%
# Lorraine,Luxembourg               1545-1558     0%      5%     15%

# Helper events to change provinces to reformed during Jean Calvin.
# 
# Other (Balkans, Switzerland)
# 
#                               Period      Conversion Probability
#                                           Small   Normal  Large
# Bern, Schwyz                  1523-1528    85%     90%     95%
# Maros,Magyar                  1530-1539    72%     85%     90%
# Presburg,Transylvania,Banat   1530-1539     5%     10%     15%
# Carpathia,Ruthenia,Pest       1535-1544     5%     10%     15%
[/COLOR]
 
Last edited:

Elmokki

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I've waited for this since you told about it in a AGC-EEP thred :) Gotta test it today.

Merging this with AGC-EEP would also give good possibilities to make more historical event-based conversions.
 

Elmokki

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I've played about 50 years, and I already love it :) Maybe a little smaller possibility for southern Europe to change religion, Tyrol and Styria are protestant in 1542 :eek: (Though it seems, that save-reload triggers couple of events at time, so..)

Great work!
 

Kaigon

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I don't want to be rude, but couldn't all events be like this?
Code:
[COLOR=silver]
event = {
	id = XXX
	trigger = {
		provincereligion = { province = 309 data = catholic }
	}
	random = no
	province = 309
	name = "-"
	desc = "-"
	date = { year = 1530 }
	offset = 7200 #This is what makes it random
	deathdate = { year = 1540 }
	action_a = {
		name = "OK"
		command = { type = provincereligion which = 309 value = protestant }
    }
}
[/COLOR]
(309 is Jylland)
I thought about making the offset the source of randomness... as there are about 3600 days between the startdate and deathdate, I guess 7200 means that it's about 50% chance of conversion. The only bad thing I come to think of was that reloading will cause a lot of conversions...
Without the U19 nation...
 

unmerged(10198)

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Originally posted by Elmokki
I've played about 50 years, and I already love it :) Maybe a little smaller possibility for southern Europe to change religion, Tyrol and Styria are protestant in 1542 :eek:
From the little research I did I found that early on the reformation was actually fairly successful in Austria. The king did not approve, but he was too busy fighting the Ottomans to do much about it. That all changed in the counter-reformation though.

That said, the data I have don't really have any actual numbers at all, so the conversion probabilities could easily be way off (in either direction).

(Though it seems, that save-reload triggers couple of events at time, so..)
These events use largish offsets to provide the range for conversion, and save/reload does screw up offsets a bit. If I understand it right, doing frequent saving/reloading will cause the events to trigger on average a bit earlier than they otherwise would. This should have no direct effect on the conversion probabilities though.

Great work!
Thanks :)
 

unmerged(10198)

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Originally posted by Kaigon
I don't want to be rude, but couldn't all events be like this?
There's nothing rude about suggesting improvements, especially not when explicitly asked for. :)

Code:
[COLOR=silver]
event = {
	id = XXX
	trigger = {
		provincereligion = { province = 309 data = catholic }
	}
	random = no
	province = 309
	name = "-"
	desc = "-"
	date = { year = 1530 }
	offset = 7200 #This is what makes it random
	deathdate = { year = 1540 }
	action_a = {
		name = "OK"
		command = { type = provincereligion which = 309 value = protestant }
    }
}
[/COLOR]
(309 is Jylland)
I thought about making the offset the source of randomness... as there are about 3600 days between the startdate and deathdate, I guess 7200 means that it's about 50% chance of conversion. The only bad thing I come to think of was that reloading will cause a lot of conversions...
Without the U19 nation...
I did try that, but it didn't really work. While you would (taking your example) indeed get about 50% chance of conversion, the other 50% you'd probably get a CTD... I concluded that the relation Startdate + Offset < Deathdate should always be true in an event. Pity, it would have made things a lot easier.
 

unmerged(10198)

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Oh btw, I failed to mention it in the original post (but it should be pretty obvious from the archive contents), but you may incorporate this mod into any other mod as you please. The one little requirement that I would like to add is that any changes made are properly documented. I expect the code is somewhat opaque to the uninitiated, and there's few things more annoying in programming than opaque code with out of date comments/documentation...
 

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It looks neat. The only problem I can see is that a lot of mods use u19. And what happens when that province in Siberia ( that you have set up as u19's capital) is eventually discovered?? It seems awkward. I was thinking, the MUS tag is about good for nothing, and it functions in the game as long as no diplomacy or trading is attempted with it. Another thought is to set the capital up in province #1614 and then there will be no chance of discovery. If I'm totally offbase here, sorry. I've only initally scanned it and noticed the u19 usage.
 

unmerged(10198)

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Originally posted by Khephren
It looks neat. The only problem I can see is that a lot of mods use u19. And what happens when that province in Siberia ( that you have set up as u19's capital) is eventually discovered?? It seems awkward. I was thinking, the MUS tag is about good for nothing, and it functions in the game as long as no diplomacy or trading is attempted with it. Another thought is to set the capital up in province #1614 and then there will be no chance of discovery. If I'm totally offbase here, sorry. I've only initally scanned it and noticed the u19 usage.
I agree that the usage of a special country just to generate random numbers is rather a kludge, but I couldn't think of any better way of doing it.

Discovering the country should not be a problem in itself, apart from being somewhat weird. Annexing it is, if it happens too early, the reformation will stop dead. In the current setup, I doubt any AI will ever manage that, human players will just have to refrain themselves...

I did try to hide it away in 1614 (and 0, terra incognita), but it didn't work. Apparantly the country has to really be on the map to be considered to exist (and thus to get events).

As far as I know, any tag that allows the country to get events should work (I did try REB etc, which would have been great, but no go...). So, if you prefer MUS, just change it. For this distribution though I think U19 is just fine. It does have the advantage that the string "U19" is unlikely to ever appear anywhere in the event files other than as a tag, so "retagging" is a simple matter of doing a quick ("blind") search & replace.

Using "U19" as part of the filenames was a bit of a mistake though, I'll probably rename them to something more generic in the next version
 

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Maybe the events could be given to some nation like the Dakota, who are unlikely to even have contact with anyone else by the time the Reformation ends?
 

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province 1614 is not on the map, that's why I thought it might be ideal
 

Ayeshteni

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Keep calm, be respectful to others, thats it................










F%@*K ME!!!! THIS IS GOOD!








.....sorry REALLY could not help it.
This is a really, really good mod, so good it should be in the next patch! I had my doubts at first, but dled it to see how it panned and was making naughty noises all the way through:D .

The helper tag might be better placed in Tahiti or Fiji (WAY out on an island in the middle of no-where, but hey (It would be better if Johan saw this, play-tested it and made it doable without the tag but I dont see any pigs flying so......A1 mate).

Kudos Alun
*mutter, mutter, why the friggin hellispont can I not do something like this, grrr, grumble, sour grapes, yada, yada etc*;) :p

yours, writhing in green envy, but geez this is so good
Ayeshteni
 

unmerged(6159)

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Oct 23, 2001
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I'd put it in Aleuts. This mod is, undoubtedly, a great idea.
 
Last edited:

unmerged(6159)

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You could also add a few
Code:
[COLOR=skyblue]
#safety event
event = {
    id = xxxxxx #no idea which ids you have free
    trigger = {
           NOT = { flag = 4 } #council of Trent, could use a year trigger instead
           NOT = { core = 1584 }
    }
    random = no
    province = 1584
    name = "Safety event"
    desc = "Safety event"
    action_a = {
        name = "OK"
     command = { type = independence  which = U19 }
    }
}
[/COLOR]

This would solve the problem of annexations prior to 1520, and might help during the reformation, although I think all the flags get cleared when the annexation takes place.

Also could give them a siberian province and an island or some such thing to make annexation impossible.

Finally it would be good if anyone who sets up a colony next door to U19 after the reformation is over simply inherits. Good for Russia anyway, and as far as I know the only way to get rid of them after they've served their purpose.
 

Ayeshteni

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Just another point you may want to mention in your porting.txt alun.

(though this should be self explanitory). If your moddir folder that you are porting this mod into contains several scenarios, some of which are AFTER the reformation, those scenarios after the reformation need to have entries for EACH AND EVERY protestant and reformed EUROPEAN province entered into the scenario file on account of the global changes made to the province.csv file. ( for instance, the 1700 scenario, each and every european province will be catholic with no hope of the reformation taking place).

Just a word of warning to knuckleheads like me who had post-reformation scenarios in their moddir folder. *doh*. Of course the easy option is to create another moddir folder for pre or post-reformation scenarios, but you may wish to make this known. Gee I feel stupid:rolleyes: :eek: .

Otherwise, as before, STONKIN GREAT MOD. and if Isaac Brock thinks its great, mighty praise indeed;)

yours, distracted by looming university semester fast approachin
Ayeshteni