Original EU2 thread (dated from 2003, no less)
I've taken the liberty of updating Alun's Empire tool to For the Glory and modifying it so that it can generate a better set of Reformation events for vanilla. The EU2 version had to rely on event chains of up to four events just to generate a few different conversion probabilities; FTG's ai_chance reduces that to one event per province and removes the limits to probabilities. I was able to use the modified program to regenerate Reformation events for vanilla and reduced the number of events from 605 to 526.
The attached zip file includes the source code (GPL licensed, as was alun's original code), plus the .exe and the data files I used for vanilla.
I've taken the liberty of updating Alun's Empire tool to For the Glory and modifying it so that it can generate a better set of Reformation events for vanilla. The EU2 version had to rely on event chains of up to four events just to generate a few different conversion probabilities; FTG's ai_chance reduces that to one event per province and removes the limits to probabilities. I was able to use the modified program to regenerate Reformation events for vanilla and reduced the number of events from 605 to 526.
The attached zip file includes the source code (GPL licensed, as was alun's original code), plus the .exe and the data files I used for vanilla.