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unmerged(46740)

Second Lieutenant
Jul 24, 2005
134
0
I'm creating a set of Turkish events (well 5 of them), that may change the course of the game for Turkey (in scenario 1936).
These events industrialize Turkey and add all the core Ottoman Empire provinces to Turkey's.

If anyone is interested I can post them here since it's not that long (except the first event :wacko: ).
 

Black Guardian

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Užičkibombarder said:
I am interesting.

Do you really think so? :rofl:
Maybee this idea is interestING, but i don´t think you are ^^


Back to topic, i had the same idea when playing the Austria-Mod - to re-emerge the Ottoman Empire in the time of World War 2
So i would like to help you.

Greetz
Black Guardian
 

unmerged(43424)

First Lieutenant
Apr 22, 2005
206
0
Do you plan to keep the great Mustafa Kemal ?

I think he's died in 1938, and keeping him alive would give a great leader for Turkey.

I think they are lot of thing to do with Turkey : located between USSR and the middle east oilfields and Suez, I'm sure there can be a "grand jeu" between major power, such as in Afghanistan and Iran in that timeline WWII.
 

unmerged(46740)

Second Lieutenant
Jul 24, 2005
134
0
My main event appears after the death of Mustafa Kemal (November 10, 1938). Other minor ones are at the beginning of the 1936 campaign.

Below are the events (remember that these are fictional and are intended to make Turkey more powerful to be able to compete in WWII instead of staying neutral):

Put this in the events folder as turkey.txt:

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

#############################################
###### Return to the Ottoman Days
#############################################
event = {
id = 9700
random = no
country = TUR
trigger = {
345
} # Death of Mustafa Kemal Ataturk

name = "EVT_9700_NAME"
desc = "EVT_9700_DESC"
style = 0

date = { day = 20 month = november year = 1938 }

action_a = {
name = "ACTIONNAME9700A"

command = { type = set_domestic which = democratic value = 1 }
command = { type = set_domestic which = free_market value = 1 }
command = { type = set_domestic which = professional_army value = 10 }
command = { type = set_domestic which = defense_lobby value = 10 }
command = { type = set_domestic which = interventionism value = 10 }
command = { type = capital which = 409 } # Istanbul
command = { type = dissent value = 25 }
command = { type = addcore which = 392 }
command = { type = addcore which = 393 }
command = { type = addcore which = 394 }
command = { type = addcore which = 395 }
command = { type = addcore which = 396 }
command = { type = addcore which = 398 }
command = { type = addcore which = 399 }
command = { type = addcore which = 401 }
command = { type = addcore which = 402 }
command = { type = addcore which = 403 }
command = { type = addcore which = 405 }
command = { type = addcore which = 410 }
command = { type = addcore which = 411 }
command = { type = addcore which = 412 }
command = { type = addcore which = 413 }
command = { type = addcore which = 444 }
command = { type = addcore which = 416 }
command = { type = addcore which = 417 }
command = { type = addcore which = 419 }
command = { type = addcore which = 420 }
command = { type = addcore which = 421 }
command = { type = addcore which = 422 }
command = { type = addcore which = 1804 }
command = { type = addcore which = 1805 }
command = { type = addcore which = 1807 }
command = { type = addcore which = 1808 }
command = { type = addcore which = 1809 }
command = { type = addcore which = 1818 }
command = { type = addcore which = 1821 }
command = { type = addcore which = 1819 }
command = { type = addcore which = 1812 }
command = { type = addcore which = 230 }
command = { type = addcore which = 423 }
command = { type = addcore which = 424 }
command = { type = addcore which = 425 }
command = { type = addcore which = 426 }
command = { type = addcore which = 427 }
command = { type = addcore which = 428 }
command = { type = addcore which = 429 }
command = { type = addcore which = 430 }
command = { type = addcore which = 431 }
command = { type = addcore which = 432 }
command = { type = addcore which = 433 }
command = { type = addcore which = 434 }
command = { type = addcore which = 435 }
command = { type = addcore which = 436 }
command = { type = addcore which = 495 }
command = { type = addcore which = 496 }
command = { type = addcore which = 498 }
command = { type = addcore which = 390 }
command = { type = addcore which = 391 }
command = { type = addcore which = 380 }
command = { type = addcore which = 381 }
command = { type = addcore which = 382 }
command = { type = addcore which = 383 }
command = { type = addcore which = 384 }
command = { type = addcore which = 385 }
command = { type = addcore which = 386 }
command = { type = addcore which = 387 }
command = { type = addcore which = 388 }
command = { type = addcore which = 389 }
command = { type = addcore which = 413 }
command = { type = addcore which = 414 }
command = { type = addcore which = 415 }
command = { type = addcore which = 418 }
command = { type = addcore which = 451 }
command = { type = addcore which = 452 }
command = { type = addcore which = 453 }
command = { type = addcore which = 454 }
command = { type = addcore which = 455 }
command = { type = addcore which = 459 }
command = { type = addcore which = 493 }
command = { type = addcore which = 494 }
command = { type = addcore which = 456 }
command = { type = addcore which = 457 }
command = { type = addcore which = 458 }
command = { type = addcore which = 491 }
command = { type = addcore which = 492 }
command = { type = addcore which = 497 }
command = { type = addcore which = 1814 }
command = { type = addcore which = 1813 }
command = { type = addcore which = 1820 }
command = { type = addcore which = 1504 }
command = { type = addcore which = 1822 }
command = { type = addcore which = 31 }
command = { type = addcore which = 463 }
command = { type = addcore which = 1848 }
command = { type = addcore which = 1845 }
command = { type = addcore which = 255 }
command = { type = addcore which = 254 }
command = { type = addcore which = 253 }
command = { type = addcore which = 252 }
command = { type = addcore which = 250 }
command = { type = addcore which = 251 }
command = { type = addcore which = 233 }
command = { type = addcore which = 234 }
command = { type = addcore which = 235 }
command = { type = addcore which = 236 }
command = { type = addcore which = 257 }
command = { type = addcore which = 1850 }
command = { type = addcore which = 1856 }
command = { type = addcore which = 404 }
command = { type = addcore which = 406 }
command = { type = addcore which = 407 }
command = { type = addcore which = 1504 }
command = { type = addcore which = 1790 }
command = { type = addcore which = 1791 }
command = { type = addcore which = 1792 }
command = { type = addcore which = 1793 }
command = { type = addcore which = 1794 }
command = { type = addcore which = 1795 }
command = { type = addcore which = 1796 }
command = { type = addcore which = 1797 }
command = { type = addcore which = 1798 }
command = { type = addcore which = 1799 }
command = { type = addcore which = 1800 }
command = { type = addcore which = 1801 }
command = { type = addcore which = 1802 }
command = { type = addcore which = 1803 }
command = { type = addcore which = 1806 }
command = { type = addcore which = 1823 }
command = { type = addcore which = 1824 }
command = { type = addcore which = 1860 }
command = { type = addcore which = 1861 }
command = { type = addcore which = 1862 }
command = { type = addcore which = 1863 }
command = { type = addcore which = 1864 }
command = { type = addcore which = 1865 }
command = { type = addcore which = 1866 }
command = { type = addcore which = 4 }
command = { type = addcore which = 900 }
command = { type = addcore which = 901 }
command = { type = addcore which = 902 }
command = { type = addcore which = 903 }
command = { type = addcore which = 904 }
command = { type = addcore which = 905 }
command = { type = addcore which = 906 }
command = { type = addcore which = 907 }
command = { type = addcore which = 908 }
command = { type = addcore which = 909 }
command = { type = addcore which = 910 }
command = { type = addcore which = 911 }
command = { type = addcore which = 912 }
command = { type = addcore which = 913 }
command = { type = addcore which = 914 }
command = { type = addcore which = 915 }
command = { type = addcore which = 1019 }
command = { type = addcore which = 1020 }
command = { type = addcore which = 1021 }
command = { type = addcore which = 1022 }
command = { type = addcore which = 1023 }
command = { type = addcore which = 1024 }
command = { type = addcore which = 1025 }
command = { type = addcore which = 1026 }
command = { type = addcore which = 1027 }
command = { type = addcore which = 916 }
command = { type = addcore which = 917 }
command = { type = addcore which = 918 }
command = { type = addcore which = 919 }
command = { type = addcore which = 920 }
command = { type = addcore which = 921 }
command = { type = addcore which = 922 }
command = { type = addcore which = 923 }
command = { type = addcore which = 924 }
command = { type = addcore which = 925 }
command = { type = addcore which = 926 }
command = { type = addcore which = 927 }
command = { type = addcore which = 928 }
command = { type = addcore which = 929 }
command = { type = addcore which = 930 }
command = { type = addcore which = 931 }
command = { type = addcore which = 932 }
command = { type = addcore which = 933 }
command = { type = addcore which = 1015 }
command = { type = addcore which = 1016 }
command = { type = addcore which = 1017 }
command = { type = addcore which = 1018 }
command = { type = addcore which = 934 }
command = { type = addcore which = 935 }
command = { type = addcore which = 936 }
command = { type = addcore which = 937 }
command = { type = addcore which = 938 }
command = { type = addcore which = 939 }
command = { type = addcore which = 940 }
command = { type = addcore which = 941 }
}


}

#############################################
###### National Industrialization
#############################################
event = {
id = 9701
random = no
country = TUR
trigger = {

}

name = "EVT_9701_NAME"
desc = "EVT_9701_DESC"
style = 0

date = { day = 5 month = january year = 1936 }

action_a = {
name = "ACTIONNAME9701A"
command = { type = construct which = ic where = 409 value = 5 }
command = { type = construct which = ic where = 448 value = 5 }
command = { type = construct which = ic where = 408 value = 2 }
command = { type = construct which = ic where = 439 value = 2 }
command = { type = construct which = ic where = 438 value = 1 }
command = { type = supplies value = -1000 }
command = { type = money value = -200 }
command = { type = add_prov_resource which = -1 value = 28 where = energy }
}

}

#############################################
###### Oil Found in the South-Eastern Anatolia Province!
#############################################
event = {
id = 9702
random = no
country = TUR
trigger = {

}

name = "EVT_9702_NAME"
desc = "EVT_9702_DESC"
style = 0

date = { day = 6 month = january year = 1936 }

action_a = {
name = "ACTIONNAME9702A"
command = { type = add_prov_resource which = 1854 value = 5 where = oil }
}

}

#############################################
###### Metal Production Started in Karabuk!
#############################################
event = {
id = 9703
random = no
country = TUR
trigger = {

}

name = "EVT_9703_NAME"
desc = "EVT_9703_DESC"
style = 0

date = { day = 7 month = january year = 1936 }

action_a = {
name = "ACTIONNAME9702B"
command = { type = add_prov_resource which = 440 value = 15 where = metal }
}

}

#############################################
###### Second Wave of Industrialization
#############################################
event = {
id = 9704
random = no
country = TUR
trigger = {

}

name = "EVT_9704_NAME"
desc = "EVT_9704_DESC"
style = 0

date = { day = 25 month = november year = 1938 }

action_a = {
name = "ACTIONNAME9704A"
command = { type = construct which = ic where = 409 value = 5 }
command = { type = construct which = ic where = 448 value = 3 }
command = { type = construct which = ic where = 408 value = 2 }
command = { type = construct which = ic where = 439 value = 2 }
command = { type = construct which = ic where = 438 value = 1 }
command = { type = supplies value = -3000}
command = { type = money value = -200 }
command = { type = add_prov_resource which = -1 value = 20 where = energy }
}

}

#############################################
###### Allies Show Good Will
#############################################
event = {
id = 9705
random = no
country = TUR
trigger = {

}

name = "EVT_9705_NAME"
desc = "EVT_9705_DESC"
style = 0

date = { day = 2 month = january year = 1936 }

action_a = {
name = "ACTIONNAME9705A"
command = { type = money value = 400 }
command = { type = supplies value = 2000}
}

}

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Put this in (anywhere) as a csv file (a new one or under one of the event text csvs):

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

EVT_9700_NAME;Return to the Ottoman Days;;;;;;;;;;x
EVT_9700_DESC;After the death of Ataturk Turkish people decided that they want the glorious days of the Ottoman Empire back...;;;;;;;;;;x
ACTIONNAME9700A;Allahuekber!;;;;;;;;;;x

EVT_9701_NAME;National Industrialization;;;;;;;;;;x
EVT_9701_DESC;In an effort to build up the Turkish state out of the ruins of the Ottoman Empire Ataturk used all his resources to build up his country...;;;;;;;;;;x
ACTIONNAME9701A;Let's build our country together!;;;;;;;;;;x

EVT_9702_NAME;Oil Found in the South-Eastern Anatolia Province!;;;;;;;;;;x
EVT_9702_DESC;After years of surveying our scientists and engineers with the help of foreign specialists finally found oil!;;;;;;;;;;x
ACTIONNAME9702A;Finally we have oil!;;;;;;;;;;x

EVT_9703_NAME;Metal Production Started in Karabuk!;;;;;;;;;;x
EVT_9703_DESC;In addition to the industrialization efforts, metal production was increased due to a greater need for resources...;;;;;;;;;;x
ACTIONNAME9702B;Good!;;;;;;;;;;x

EVT_9704_NAME;Second Wave of Industrialization;;;;;;;;;;x
EVT_9704_DESC;After Ataturk's efforts in industrialization his successors continued his efforts in order to build a modern Turkish state...;;;;;;;;;;x
ACTIONNAME9704A;Let's build!;;;;;;;;;;x

EVT_9705_NAME;Allies Show Good Will;;;;;;;;;;x
EVT_9705_DESC;Allies send money and supplies to attract us to their stance...;;;;;;;;;;x
ACTIONNAME9705A;Let's get these goods...;;;;;;;;;;x

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Don't forget to add "turkey.txt" to "evets.txt" under db folder.

Hope you enjoy. Waiting for feedback.
 
Last edited:

unmerged(46740)

Second Lieutenant
Jul 24, 2005
134
0
So having the new Doomsday feature of intelligence, my goal will be to increase the belligerence of the enemy nations (starting with greece) and then declare war on them to gobble up the core provinces. There are ALOT of cores; and the set of events only gives you a total of 48 base IC, which I don't think will be enough to allow the player to conquer all the national provinces (until 1954 with Doomsday expansion). It will be a nice (being painful) challenge though :)
 

unmerged(46740)

Second Lieutenant
Jul 24, 2005
134
0
Ok you're right about dissent, since there would be turmoil for a while so I will add this to the first event:

command = { type = dissent value = 25 }

For belligerence I don't think there should be an increase in this since Turkey isn't conquering anything; just claiming the Ottoman title hence getting claims for old territory (may be a small belligerence I'm not sure).
 
Feb 10, 2005
857
0
www.bitterglory.com
You can resign from offset and deathdate in all your events as there are only two days so probably nothing will change.
Maybe also it would be worth to work over triggers?
Specific sliders positioning?

And what for is the trigger in first event?
 

unmerged(46740)

Second Lieutenant
Jul 24, 2005
134
0
What do you mean by "resign from offset and enddate"? I think they should work on those days since I got it based on a death event of Ataturk and the start and enddate for that is November 10, 1938, and November 11, 1938 and the offset is 1 (so it occurs exactly on that day). So I did the same.

The trigger in the first event is the Death of Ataturk event which is mentioned above.

For slider positioning, this can be worked on. Right now it's general based on a "would be" Ottoman Empire setting (i.e. Authoritarian, closed society etc.).
 

unmerged(46740)

Second Lieutenant
Jul 24, 2005
134
0
I just changed a few more things and tested the code. It seems to be working fine!
Had a little bit of trouble when adding the event names, but finally figured adding them under an existing csv (such as event_text) is easier than creating a new one.
So backup your event_text.csv and you can add the event text under this one.
 
Feb 10, 2005
857
0
www.bitterglory.com
margab said:
I just changed a few more things and tested the code. It seems to be working fine!
Had a little bit of trouble when adding the event names, but finally figured adding them under an existing csv (such as event_text) is easier than creating a new one.
So backup your event_text.csv and you can add the event text under this one.


If the description is shorter than around 200 letters you can place it directly to event.
 
Mar 30, 2006
325
0
Giving so many ICs is not fair or justifed in my opinion. How much IC have you given to Turkey?

And I don't agree with adding so much core to Turkey, who are those nations you have added to Turkey and how do you justify that?

Other than that even 25 belligerence is not enough in my opinion, you are moving the capital, going full hawk full interventiniolism, full and full and full.

You can even give Turkey 50 divisions from the start.

In my humble opinion no need to write such events, give Turkey 100 divisions from the start conquer the balkans etc. end get the necessary IC.

I love playing small nations but you have to be very careful when you edit them not to turn them into majors.