Two that have come up in my current game which are ridiculous given the context are:
People sampling new religions:
Triggers if you are humanist, and a province neighbours a heresy. Forces you to eat a tech malus, or various province penalties.
Problem - this seems ridiculous, when your tolerance of those religions is high enough that they give you no penalty, so the province with some "heretics" is worse than the MAJORITY heretic province.
Suggestion: Rework this penalty event completely. Perhaps change it so that provinces either outright flip from your state religion to a neighbouring heretic religion, or that a small increase in autonomy occurs (or you have a choice to start reversing direction)
National Decline:
Triggers if you don't have exploration or a colonial subject and you are big enough.
Problem - Sometimes, this is just rather silly. In my current Poland game, I have bulldozed my way down to India, where I have a protectorate, and I am the largest trader in the most valuable trade region (Baltic). Why then, am I "no longer a major trading nation"?
Suggestion: Could this be reworked to check your activity in the most valuable trade nodes as another NOT condition? Or have it not fire if your production/trade share of the more exotic goods is over a set %? Either of these would better measure whether you are competing in the new markets
People sampling new religions:
Triggers if you are humanist, and a province neighbours a heresy. Forces you to eat a tech malus, or various province penalties.
Problem - this seems ridiculous, when your tolerance of those religions is high enough that they give you no penalty, so the province with some "heretics" is worse than the MAJORITY heretic province.
Suggestion: Rework this penalty event completely. Perhaps change it so that provinces either outright flip from your state religion to a neighbouring heretic religion, or that a small increase in autonomy occurs (or you have a choice to start reversing direction)
National Decline:
Triggers if you don't have exploration or a colonial subject and you are big enough.
Problem - Sometimes, this is just rather silly. In my current Poland game, I have bulldozed my way down to India, where I have a protectorate, and I am the largest trader in the most valuable trade region (Baltic). Why then, am I "no longer a major trading nation"?
Suggestion: Could this be reworked to check your activity in the most valuable trade nodes as another NOT condition? Or have it not fire if your production/trade share of the more exotic goods is over a set %? Either of these would better measure whether you are competing in the new markets
Upvote
0