One of the specifics of playing custom nation is often role playing. Sometimes a name of dynasty is important, and loosing it is immersion breaking.
So my suggestion is to add a checkbox next to dynasty name, which makes sure every monarch would be from this dynasty.
When normally a "local noble" would come to throne he gets his normal (as for noble) legitimacy, but his surname is always the same.
As for PU's: they could either be entirely disabled, or, better imo, after the country breaks aways from them the dynasty stays the same as it was on the start of the game.
Since one can't get any achievement with custom nations there is no problem with ballance (at least not much bigger than one caused by CN themselves).
So my suggestion is to add a checkbox next to dynasty name, which makes sure every monarch would be from this dynasty.
When normally a "local noble" would come to throne he gets his normal (as for noble) legitimacy, but his surname is always the same.
As for PU's: they could either be entirely disabled, or, better imo, after the country breaks aways from them the dynasty stays the same as it was on the start of the game.
Since one can't get any achievement with custom nations there is no problem with ballance (at least not much bigger than one caused by CN themselves).
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