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Hastet

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Title. Machine Empires can already move their pops around; hope that bots/synths could do the same. Not much of an issue for non-egalitarians when you can pick corvee system to move pops. For egalitarian synthetics though, moving mechanical pops around to where they are needed is a huge pain in the butt.

edit: to clarify, add the option to enable or disable migration controls for robots/synths when your empire is either A) synthetically ascended or B) has AI policy set to citizen rights.
 
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Olterin

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Umm... if the synths have citizen rights (i.e. AI rights policy isn't at servitude), they do automatically move themselves like every other citizen. Stop enslaving your robots ;) (Emphasis on synths, this does not work until you have actual synthetics, droids and robots do not move around on their own like this no matter what, but then they're also handled as slaves no matter what ... a touch of the old resettlement micro)
 

Hastet

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Umm... if the synths have citizen rights (i.e. AI rights policy isn't at servitude), they do automatically move themselves like every other citizen. Stop enslaving your robots ;) (Emphasis on synths, this does not work until you have actual synthetics, droids and robots do not move around on their own like this no matter what, but then they're also handled as slaves no matter what ... a touch of the old resettlement micro)
Main species is synthetic via ascension. All robots in my empire have citizen rights. All unemployed organics resettle to my ringworlds and ecumenopoli. Only unemployed synths/robots do not automatically migrate

One difference, however, is that my bots/synths have utopian abundance while my organics have social welfare. Does utopian abundance prevent migration?
 

Olterin

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Main species is synthetic via ascension. All robots in my empire have citizen rights. All unemployed organics resettle to my ringworlds and ecumenopoli. Only unemployed synths/robots do not automatically migrate

One difference, however, is that my bots/synths have utopian abundance while my organics have social welfare. Does utopian abundance prevent migration?
Huh. Only thing that comes to mind is somehow migration controls being enabled for said synths, which I would expect to not be the case. I've certainly had synths under Utopian Abundance auto-resettle, so I'm at a loss. Or maybe the organics somehow get prioritized?
 

Hastet

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Huh. Only thing that comes to mind is somehow migration controls being enabled for said synths, which I would expect to not be the case. I've certainly had synths under Utopian Abundance auto-resettle, so I'm at a loss. Or maybe the organics somehow get prioritized?
No idea tbh. Although I think it's worth mentioning that my synth empire got hit with the transubstantiation synthesis bug--the one where you change living standards and then it gets stuck on TS. I almost forgot about this, as I used a workaround to fix the issue.

edit: okay, found the issue, at least for synths. creating a template for synth pops automatically enables population controls for the new template. players will not be able to disable pop controls for this template.

robots are still stuck with migration controls enabled though.
 
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