According to the data files (leader_events_1.txt), Scientists doing Research (Physics, Society, or Engineering) cannot gain traits on level-up. While this protects from negative traits, it also makes it hard for scientists to gain the ability to be good at more than one thing.
As a work-around, players can watch their Leader screen to see when a Research scientist will level up, and then immediately before this happens pull the scientist out of the research slot and assign them to Assisting Research or Survey on a science ship (and swap another scientist into the Research role to avoid the -25% rate penalty). As soon as the scientist has leveled up, put them back in their role... or possibly have them do something else, depending on the new trait they might have gained. This is an obnoxious amount of micro to avoid a limitation (scientists not gaining traits on level-up) that is not intuitive, documented, or to the player's benefit (positive traits vastly outweigh negative ones; on average you really want a new trait).
As a Quality-Of-Life change, please remove this restriction. Alternatively, provide an alternate way for Research scientists to gain traits (possibly on research completion).
As a work-around, players can watch their Leader screen to see when a Research scientist will level up, and then immediately before this happens pull the scientist out of the research slot and assign them to Assisting Research or Survey on a science ship (and swap another scientist into the Research role to avoid the -25% rate penalty). As soon as the scientist has leveled up, put them back in their role... or possibly have them do something else, depending on the new trait they might have gained. This is an obnoxious amount of micro to avoid a limitation (scientists not gaining traits on level-up) that is not intuitive, documented, or to the player's benefit (positive traits vastly outweigh negative ones; on average you really want a new trait).
As a Quality-Of-Life change, please remove this restriction. Alternatively, provide an alternate way for Research scientists to gain traits (possibly on research completion).
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