Currently the Guns, Drums & Steel DLCs (dlc031 and dlc037) are overriding the files from the base game, by overriding the original base game song with new song using the same name. This prevents the the user to create and publish mod that would add new songs to the list, instead of replacing old ones, without publishing the copyrighted material (songs).
The same affect can be achieved using new ".asset" mechanism, by naming "gds_maintheme.ogg" instead of "maintheme.ogg" and the dlc031.asset file with following content:
In that way I would be able to create a mod that will only override the asset files from the dlcs, to make new separate entities and new songs.txt file.
The same affect can be achieved using new ".asset" mechanism, by naming "gds_maintheme.ogg" instead of "maintheme.ogg" and the dlc031.asset file with following content:
Code:
music = {
name = "maintheme"
file = "gds_maintheme.ogg"
}
In that way I would be able to create a mod that will only override the asset files from the dlcs, to make new separate entities and new songs.txt file.
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