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dm99

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Everything is based on experience 1.32. As Italy, I have France, Commonwealth and Austria as allies for a very, very long time. Favors under 100, trust 100.

I need us to go fight someone. And the rejections begin. It's very far. I have a lot of loans. I have a good relationship. And most importantly - I'm participating in another war. Infuriates, but everything seems to be clear and reasonable.

Now they are going to fight someone and call me. And this is where the strangest thing begins. The concept "too far" does not exist. Maybe because Italy is in the middle. OK. But why participation in another war does not count at all. No matter how many credits I get, it doesn't count. How is that?

It may seem like I'm slacking off, but it's not true. It's just that France got into the habit of raiding HRE every 3-4 years (Austria is not an emperor). And it all came down to getting money and pillaging. 5-6 small countries of Germany against the combined forces of 3-4 superpowers. Yes, I didn’t even manage to reach, as there were 50k on each fort. And after 3 years, again and again and again ...
 

Nostalgium

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The AI actually runs the same calculations for players as they do for themselves, and won't call you if circumstances are met under which they themselves wouldn't join. You can test this by taking debt - say 10K. Even if you can easily pay off the interest, the AI will stop calling you into offensive wars, because they only see the modifier and reason that you wouldn't join. Same reason you'll rarely, if ever, see the AI call you into colonial ventures in east Asia or America unless you have a presence there already. We're just way better at avoiding those circumstances than the AI is.
 
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st360

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Have you tried using the "prepare for war" option or the option to lower their opinion of the enemy? Or declaring war on a closer nation allied to the enemy? Yeh, sometimes call to arms logic can suck.
 
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dm99

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Have you tried using the "prepare for war" option or the option to lower their opinion of the enemy? Or declaring war on a closer nation allied to the enemy? Yeh, sometimes call to arms logic can suck.

Oh yeah. All this is necessary to make them move. But it annoys me that they do not require any effort.

The AI actually runs the same calculations for players as they do for themselves, and won't call you if circumstances are met under which they themselves wouldn't join. You can test this by taking debt - say 10K. Even if you can easily pay off the interest, the AI will stop calling you into offensive wars, because they only see the modifier and reason that you wouldn't join. Same reason you'll rarely, if ever, see the AI call you into colonial ventures in east Asia or America unless you have a presence there already. We're just way better at avoiding those circumstances than the AI is.

I thought so too. Judging by the wiki, the number of minuses depends on the monthly income. I took 5 loans through the Burger Estate, it did not help.

But the worst thing is "another war". Usually for AI it's -1000, but I'm constantly being pulled into the second war before I can finish the first one :mad: .
 

Nostalgium

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"Fighting in another war" is usually -50. "Would be called into multiple wars" is the -1000 one. It's not possible to call in the AI to one specific war AFAIK - "call to arms" calls them to every war - so there's a hard block to prevent you from starting a war the AI wouldn't join, then calling them into a second, smaller war they would in order to "trick" them into the first war. At least, I don't recall ever having seen "Fighting in another war" being more than -50. Granted, that's a hefty malus to overcome regardless.